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Iron and Carbon These are the elements that create steel, whose secret was given to us long ago by the Lost Gods. Each exists independent of the other, but can be easily broken. Only when they are forced together in the blazing heat of the smith's forge and tempered with the smith's hammer do they become something much stronger than they can ever be separately.
Today, we find ourselves forced together by a splintered moon and a shattered world. The cities and homes of the Elves, Dwarves, Gnomes, Frogloks, and Barbarians all lay in ruins. All the good races of Norrath have flocked to Qeynos hoping for solace. Even some members of the evil races have betrayed the Overlord to join our cause. Independently, we were strong but not nearly strong enough. Only in our unity, forged in the chaos of our time and tempered with our steel and magic, will we be strong enough to face the darkness that threatens to devour all that is good. We must stand together in Forged Unity against that darkness.
Too much carbon and steel is brittle and easy to shatter; too much iron makes it soft and causes it to lose its bite. Our differences can make us stronger or make us brittle. We must cast aside that which takes away our strength and focus ourselves on defending Qeynos and its citizens. The hope of Norrath is in adventurers like us.
We cannot fail.
It is with that trust in mind that we form our guild. It is named Forged Unity to recognize the challenging times under which it was formed, the diversity of its members, and as a testament to the strength that comes from our unification. We welcome those with a noble heart to join us in our cause and we will vehemently protect ourselves from those who would serve their own selfish agendas. We recognize that some of our close allies and friends may choose not to formally join our guild. The fight against Evil is not our fight alone. Therefore, our allies are most welcome to join us in our cause. United, we will stem the tide of chaos and destruction that has washed over our world. Together, we will bring peace and hope back to Norrath
- Aranath of Qeynos. |  | | |
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Forged Unity has been upgraded to include a custom domain, and can now be reached directly by going to forgedunity.guildportal.com. Please note that there is no WWW in front of the address! Thank you for choosing GuildPortal as your guild''s home on the web!
New casual clothes pictures from EQ2 Traders can be found in the Useful Links section on our home page. A must have for the finely dressed Norrathian!
Check them out on the right side of the home page in the Images Section. -->
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7/14/2009 12:57 PM
GuildPortal Change Log Entry
7/14/2009 12:57 PM
Some changes that have gone live over the course of last night and this morning:
- Lord of the Rings integrated rosters now show the "GP Account" column, which provides an easy way to send private messages and view blog entries of the matched account. Note that account matching is done by searching the characters your members have entered either during account creation or in their Characters / Settings.
- When switching between Wysiwyg and Plain Text/BbCode in the editor, content you'd already typed is now copied over to whatever mode you're switching to.
- It is now possible to change the category of an item in the bank editor.
- The stories content type will no longer display a blank page when adding a new chapter to an existing story.
- Member-submitted news items will no longer display a blank page.
7/11/2009 8:07 PM
GuildPortal Change Log Entry
7/11/2009 8:07 PM
A couple enhancements have been made to the Wysiwyg editor. The first is a new link under the save button to open up a viewer that shows previous posts in the topic you're replying to or quoting. You can move the window around, scroll it, and resize it however you like, and you can keep it up while typing in the editor behind it, if you like.
Also, GuildPortal is now offering admins of World of Warcraft guilds an easy way to enable integration with WowHead's item, quest, zone, faction, and other tooltips directly into their content. The Wysiwyg editor has a new button that, when clicked, provides a form for search WOW data and clicking it to insert it directly into your content, whether it be a post, news item, or any other content created with the editor.
If you do not want WowHead integration in your pages, you can disable it in the Control Panel.
If you're an admin that has including the WowHead scripts on your own, GuildPortal will detect this and will not cause them to load twice. Also, the script will only load if it detects links on a page that require it.
Also, Aion guilds now have a search content type available to them.
7/10/2009 5:30 PM
GuildPortal Change Log Entry
7/10/2009 5:30 PM
Mobile users are now able to post, by using the link below the editor that provides a way to switch to a plain text editor, with support for BbCode.
7/9/2009 6:53 PM
GuildPortal Change Log Entry
7/9/2009 6:53 PM
New games added: The much-requested Aion, and Mortal Online! Also, EverQuest 2 zones should be completely up-to-date with all expansions, and Lord of the Rings Online recruiting data is updated with the two missing classes.
7/9/2009 6:24 PM
GuildPortal Change Log Entry
7/9/2009 6:24 PM
Many things going live with the push tonight:
- The library content editor bug that would display a blank page when trying to add an article has been fixed.
- Pop-up dialogs in the forums have been disabled by default. Since the editor has trouble when there are certain types of custom javascript, it will now instead load inside an iframe instead. It should be transparent to your users as it was before, without the interfering javascript problems. At the user's option, however, the dialogs can be re-enabled by checking a box in the Forum Tools drop-down.
- The posting buttons (reply, quote, edit, delete) have had some padding added to the top to give them a little breathing room. Previously, they would appear flush to the bottom of signature images. The technical term for this anomaly is "scrunchy."
- Added two new classes for the custom CSS gurus out there: quoteContainer and quoteBody. They are the wrappers around quoted text inside forum posts.
7/7/2009 8:03 PM
GuildPortal Change Log Entry
7/7/2009 8:03 PM
We believe that the Operation Aborted error thrown by Internet Explorer was related to the Google Analytics script. We have removed the script from all pages. If this does not resolve the issue for you, please let us know! Also, the size of the port number for voice chat server status has been increased (was set to 4 characters, oops!).
7/7/2009 4:03 PM
GuildPortal Change Log Entry
7/7/2009 4:03 PM
Last night's code push included a change to how the posting dialog renders, which should help avoid any conflicts with possibly problematic custom CSS and/or Javascript that might be in use by any guild site.
7/1/2009 7:31 PM
GuildPortal Change Log Entry
7/1/2009 7:31 PM
First, tonight's push includes a new selection under the "In Beta" area of the Control Panel, which allows you to provide your own custom HTML for the body of all pages on your site. Next, we've addressed some bugs that have been reported concerning the editor (sorry folks, looks like we were wrong about it being a cookies issue). Info sections have also had a bug fixed.
View Full Change Log
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