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11/16/2009 7:16 PM
GuildPortal Change Log Entry
11/16/2009 7:16 PM
Event/Raid admins now have a new button under sign-ups, when viewing the event, called "Confirm All." When clicked, all members who have signed up, but who have not yet been confirmed for attendance, will be confirmed. Also, they'll be notified of it via web-based mail.
The tree control that appears in the inbox widget was rendering with mismatched colors on some sites. Should be resolved now.
Because of the flexibility of the Progression widget, specifically because of how it allows pretty much anything to be entered for the status of an encounter ("Done," "Farmed,", "20%", whatever you like) has a
FAQ entry
that might help understand how to use and customize the displayed data.
The issue with the image file server earlier today was the result of a DNS entry not being updated in time for an IP switch on the server. For the next 24-48 hours, GuildPortal will attempt to detect and redirect requests for files in your storage to the actual IP address of the file server, so that your images will display, instead of using the normal name. After the 24 or so hours, we'll switch it back and everything will be back to normal.
11/11/2009 4:32 PM
GuildPortal Change Log Entry
11/11/2009 4:32 PM
Occasionally, the hamster dies. Often, it's right after you've just purchased a cute little fuzzy coat and hat for him to wear. Well, late last night, the little guy was taken out in a mob hit.
Our database server experienced a hardware failure, so crunchy that it didn't matter that the affected piece had a redundant friend waiting to take over. The failure caused the actual database files to become corrupted, and it took the database administrators most of today to repair the affected tables. It's actually quite a feat, to their credit -- the database is huge.
We apologize profusely for the extended, unexpected, and of course, unwelcome downtime that we experienced. We are currently working on some clean-up, and throughout the rest of the day the site may respond a little more slowly than normal. We appreciate your patience!
On a more positive note, we have replaced the hamster with a far superior, genetically-enhanced one with a life expectancy of... Well, he'll outlive us all, anyway.
11/6/2009 12:12 PM
GuildPortal Change Log Entry
11/6/2009 12:12 PM
A new widget that lists items that have dropped on raids, newest first, has been added. You can head to your Control Panel -> Site Pages and select a page you'd like to add it to, then click the Add Widget tab. It's listed as "Recent Raid Drops."
Also, the WYSIWYG editor has had some selectors added along the top, for you to select different modes that might make more sense, depending upon what you're editing. For example, for most content, either the Wysiwyg/Html or BbCode modes make the most sense, BbCode being your best bet if you're posting from most mobile devices.
However, if you're making use of jQuery or applying some other neat effects to your site (as an admin, since only admin-level content enables it), the Raw/Script view will help immensely. It applies no formatting, so it won't strip it out, or in any other way mess around with your custom code.
11/3/2009 6:48 PM
GuildPortal Change Log Entry
11/3/2009 6:48 PM
Gallery images are now automatically optimized when uploaded by guild members, to keep page load times speedy. When a Super Admin uploads images via the file manager, however, it is completely optional. Initial testing shows size savings of up to 70%, so your images won't just load faster, they'll also take up less space, leaving you more to play with.
11/2/2009 6:53 PM
GuildPortal Change Log Entry
11/2/2009 6:53 PM
Custom Event/Raid areas are going live with tonight's code push. Custom Areas provide a way for you to more precisely specify the location of raids/events using your own, events-admin provided info. You can set the title, a description, a URL to a map, and a URL to a screen shot for each location.
When adding or editing events, you will see a new drop-down under the current selector for game areas that will contain your custom ones. Any selection of a custom location will override any selection of a system-provided one. When adding a new area, if it's a game area you believe GP should include in the standard list, please check the "Share newly-added game areas" checkbox in your custom areas editor.
To get starting with this new feature, click the Edit button under your calendar and then click "Custom Areas."
10/29/2009 5:58 PM
GuildPortal Change Log Entry
10/29/2009 5:58 PM
Custom Post Rank Titles are available with tonight's code push. When set, they appear underneath the number of posts made by members. In order to set the titles, click the Edit button at the bottom of your Forums, and then click "Post Ranks" (it's along the top). The images that are used for the stars are customizable here as well. We know they're accessible elsewhere, but figured they kind of go hand-in-hand with the titles, so we lumped them together.
For those who do their own custom CSS, we've added a class for the area where rank titles appear called "rankTitle," mostly because we have no imagination. A couple days ago we also added classes for quoted text in forums: "quoteTitle," "quoteContainer," and "quoteBody." For those who do not use custom CSS, quoted text in your forums (moving forward) will look a bit better, picking up style from your current settings.
Also, the long fight against the WYSIWYG editor's stubborn refusal to work with pasted custom Javascript in any uniform way from browser to browser is -- or had better be -- finally over. Keep in mind this applies only to admin-level entered content. Javascript entry isn't something the editor will allow in public forum posts, for example.
Rounding out tonight's push are a bunch of fixes for support tickets.
10/28/2009 7:57 PM
GuildPortal Change Log Entry
10/28/2009 7:57 PM
As of October 2009, GuildPortal has been providing guild hosting and management services for eight years. Over two-hundred and thirty-seven thousand guilds, and their over four million members, have passed through our gates since then. Each day, we are visited by tens of thousands who call GuildPortal their guild's home on the web.
It hasn't been an uneventful eight years, however. The arena we work in is full of examples of guild hosting companies (and even the games they support) falling to complacency, disinterest in the support side of things, or a simple failure to rise to the needs and challenges presented by their clients, the possibly most unique, diverse, and savvy group of people you could hope to meet. They are the guild leaders, officers and members who play Massively Multi-Player Online games.
More, they are participants in a shift at the very core of what we call "entertainment." They live in homes where, with the possible exception of one or two shows, the television has had its one-sided conversation ended with the push of the power button on a remote, in favor of one interactive world or another, where they and their friends
are
the feature. They demand more and more of the world-building companies as the years go by, pushing said companies to do things they'd before said were just not possible. For example, I personally remember a conference at the E3 where an informed gentleman on a panel told us that clothing would never flow, and grass would never sway, in an MMO.
Along with the demands and desires they have for the games they play, go the requirements they have for the web hosting providers they use for their guild web sites. For the past year, we at GuildPortal have re-focused our attention on what got us so far in the first place -- close contact with the people we serve. Whether through support tickets or via the Admin Community, whether a new feature request or something just not working the way it should, our aim is to work with our admins and members the way we did when it all started -- by making them major decision-makers, an integral part of the team.
We chose to start GuildPortal because we loved what MMOs represent, we continue to do it because of the people whom we feel honored to serve, and we have seen that those who do not (whether game, guild hosting provider, or any other business) find themselves eventually as muted as a television show during raid time.
As always,
thank you
for making GuildPortal your guild's home on the web!
- Sandy and Aaron Lewis
10/22/2009 6:32 PM
GuildPortal Change Log Entry
10/22/2009 6:32 PM
A new PayPal Donate Button content type tops the list of changes with tonight's code push. The idea is to make it easy for guild admins to get help with funding for their web site, voice server, Porsche... what have you. And now for the rest of the story:
Padding along the top of pages was being ignored in some cases. The code has been instructed on how to be more polite.
The login/state bar was showing up for sites using side navigation even after a user was logged in, which it was not supposed to be doing.
Password-protected forums were not being included in the forum search. They are included now, but only if you've entered the correct password by attempting to access them directly.
Forum searching now includes the poster's name and topic titles, as opposed to just post titles.
Allied guilds will now show up in the Compose Mail tree view.
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Heroic Northrend Beasts defeated!
By
Erstyx
, Nov 19, 09 11:41 PM
Core 1 vanquished the monstrous menagerie on Heroic mode! Congratulations!
...and with strange aeons even death may die...
By
Erstyx
, Oct 13, 09 11:28 PM
Congrats to core 1 for defeating Yogg-Saron, leading to our first Ulduar-10 clear!
Glory of the Hero....complete
By
Krair
, Oct 12, 09 3:27 PM
Congratulations to the first four of the Honor Guard to complete this.
Krair, Lembringra, Mallaysia and Yny all completed the last of the required achievements on Saturday night.
Honorable mention to the various healers who helped them during the last few weeks wh...
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Welcome
New members, please be sure to check the Getting Started board in the forums for some important information. Also be sure to place your signatures on the
Charter Acknowledgement
board in the forums.
We are currently developing two different core groups for raiding. We have
Core 1
doing progressive 10-man raiding on Tuesdays & Thursdays and
Core 2
doing developmental 10-man raiding on Tuesdays & Thursdays. On top of that, THG has a SASU-assisted
Heroic Naxxramas
raid every Monday night. Both Core 1 & Core 2 are looking for additional members, as well as the Heroic Naxxramas raid. Also, please feel free to sign-up as an alternate for any of the THG runs listed (must be a THG member to view).
The Light be with you all!
~Coralirahd
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