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 | Chet Oluiten (news) | | |  | |  |
Blight has been updated with Delta 140 which includes the following additions, changes, and fixes:
- Additions
- Bristugo is now a valid destination from the Training Island gates.
- Genevia's destination pads are now valid from the main Genevia Gate.
- New spell formula, Primal Health, is now available as loot.
- New spell formula, Gift of Velocity, is now available as loot.
- Changes
- Demon Flurry (the weapon) now does greater base damage, has increased hoard and coin value.
- Demon Flurry (the buff) will now buff Dexterity by +150, extra
attacks will do maximum damage and attacks have a greater chance of
hitting.
- Demonskin Staff now has increased hoard and coin value, has increased stats
- Demonogii now has increased hoard and coin value, will give a
greater percentage of damage done back at health, and will do greater
base damage.
- Ceremonial Shield and Scale are now attune-on-equip
- The Rare Arbotus Squirrel trophies renamed to Rare Arbotus Squirrel Toe so they are more consistent with other trophies.
- Dragon adventurers will now gain 9 points per level in Primal and Tooth&Claw.
- Breeze, Quickening Breeze, and Rejuvenating Breeze are now on shared timers with themselves.
- Valkor, Reklar, Son of Gigaroth, Fafnir, Daknor and Gruk will now all spawn more frequently.
- Removed the chance for Valkor's Bone Guards to drop parts of the Valkor epic items.
- Cleaned up Chieftan Bulok's treasure tables
- Jewelry Set items will again drop as loot.
- Bristugo is now a valid destination from the Morathaven Gate.
- Fixes
- Fixed the damage reduction on Dire Wolf Alphas and Mani.
- Fixed Jewelry Socket to apply to dragon_scale_head instead of claw.
- Destination pad in Sanctuary Bay is now named properly
- Druids, Monks and Spiritists will now gain the Ingenuity ability every 20 levels.
- Dragon Fishing range is now the same as the Fishing Pole range.
- Dire Wolf Alphas will spawn slightly less often and in fewer regions to keep them in line with being a more rare spawn.
- Cobalt Golem Fragements have a greater chance of dropping now.
- Reworked Valor and Vigilance quests to be one quest rather than multiple.
- Reworked the treasure tables on Urgat the Wicket.
- Urgat the Wicked will now spawn with better regularity.
- Corrected the speed reduction on the Mithril-Marble Helian cargo disk.
- Corrected the greet step in "Dragon Crafter Task: Craft 15 Mithril Bars"
- Blight Anchor near Old Oaks has disappeared.
- Fixed the majority of spawn regions where Max Quantity was greater
than Max Number. Regions like this would cause mobs to disappear before
they could be looted, or occasionally despawn before they could be
killed. (Some regions still need to be fixed, but require the area to
be looked at to fix other errors as well.)
- Giant Chickens will no longer drop armor and weapons as loot.
- Moved the Kion Militia quest series to the "quest bucket" system so that the quest icon will appear over npc heads.
- Drain Strike ability now uses the Primal skill
- Fangs of Fury will now properly give a 5% reduction in delay and recycle.
- Fixed the description on the technique "Spell: Burning Damage I"
Race: Dragon Gender: Male Born: Unknown Died: 370 B.R. Known As: General Malganival, Lunus the Mighty, The Scourge of Barasavus Key Events in Life:
- 752 B.R. Led the armies and destroyed the Human Kingdom of Barasavus
- 588 B.R. Fought Ashlander Vandus at the Battle of Bayn Hill
- 575 B.R. Chose to remain behind when the Gate of Embers was closed
- 471 B.R. Opposed Helian during the Great Schism
Malganival Lunus was perhaps the greatest military commander of Dragonkind. He led a militant faction of his people during the days of the Human Uprising and the Great Schism. He and his followers favored a much more heavy-handed approach to the lesser races. The more warrior-like of the Dragons viewed the ascension of the other races as a total threat to Dragon civilization. Dragon society would invariably be overrun by the lesser races if they were not to be kept in check. While Dragons by nature aren’t necessarily evil, they are quite predatory. The warriors of Dragon society felt as though their scholars had lost touch with one of the core essences of being a Dragon, and the only way for Dragons to lead would be by force, rather than example. It was this opposition to the philosophies put forward by his chief rival, Helian, that led to the eventual split in Dragon society and the self-imposed exile of many Dragons to the southern city of Chiconis. It was this action that avoided the approaching civil war among Dragons. Malganival maintained a deep respect for the principles to which Helian clung, and he once told his followers that Helian's decision to choose exile was the single greatest sacrifice a dragon had made in more than two millennia. He maintained this belief until his death centuries later. Lunus was one of the greatest warriors in Dragon society over the last millennia. Not long after achieving ancienthood he participated in the battle and destruction of the human kingdom of Barasavus in 752 B.R. and then almost two centuries later led his forces against the humans again at the Battle of Bayn Hill in 588 B.R. His greatest battles lay in the coming century. Battles of words and of ideas, little could stop the coming Schism in Dragon society. A century after the Great Schism, and only two decades before the death of his greatest rival, Malganival Lunus died.
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 | GuildPortal News | | |  | |  |
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11/6/2009 12:12 PM
GuildPortal Change Log Entry
11/6/2009 12:12 PM
A new widget that lists items that have dropped on raids, newest first, has been added. You can head to your Control Panel -> Site Pages and select a page you'd like to add it to, then click the Add Widget tab. It's listed as "Recent Raid Drops."
Also, the WYSIWYG editor has had some selectors added along the top, for you to select different modes that might make more sense, depending upon what you're editing. For example, for most content, either the Wysiwyg/Html or BbCode modes make the most sense, BbCode being your best bet if you're posting from most mobile devices.
However, if you're making use of jQuery or applying some other neat effects to your site (as an admin, since only admin-level content enables it), the Raw/Script view will help immensely. It applies no formatting, so it won't strip it out, or in any other way mess around with your custom code.
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11/3/2009 6:48 PM
GuildPortal Change Log Entry
11/3/2009 6:48 PM
Gallery images are now automatically optimized when uploaded by guild members, to keep page load times speedy. When a Super Admin uploads images via the file manager, however, it is completely optional. Initial testing shows size savings of up to 70%, so your images won't just load faster, they'll also take up less space, leaving you more to play with.
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11/2/2009 6:53 PM
GuildPortal Change Log Entry
11/2/2009 6:53 PM
Custom Event/Raid areas are going live with tonight's code push. Custom Areas provide a way for you to more precisely specify the location of raids/events using your own, events-admin provided info. You can set the title, a description, a URL to a map, and a URL to a screen shot for each location.
When adding or editing events, you will see a new drop-down under the current selector for game areas that will contain your custom ones. Any selection of a custom location will override any selection of a system-provided one. When adding a new area, if it's a game area you believe GP should include in the standard list, please check the "Share newly-added game areas" checkbox in your custom areas editor.
To get starting with this new feature, click the Edit button under your calendar and then click "Custom Areas."
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10/29/2009 5:58 PM
GuildPortal Change Log Entry
10/29/2009 5:58 PM
Custom Post Rank Titles are available with tonight's code push. When set, they appear underneath the number of posts made by members. In order to set the titles, click the Edit button at the bottom of your Forums, and then click "Post Ranks" (it's along the top). The images that are used for the stars are customizable here as well. We know they're accessible elsewhere, but figured they kind of go hand-in-hand with the titles, so we lumped them together.
For those who do their own custom CSS, we've added a class for the area where rank titles appear called "rankTitle," mostly because we have no imagination. A couple days ago we also added classes for quoted text in forums: "quoteTitle," "quoteContainer," and "quoteBody." For those who do not use custom CSS, quoted text in your forums (moving forward) will look a bit better, picking up style from your current settings.
Also, the long fight against the WYSIWYG editor's stubborn refusal to work with pasted custom Javascript in any uniform way from browser to browser is -- or had better be -- finally over. Keep in mind this applies only to admin-level entered content. Javascript entry isn't something the editor will allow in public forum posts, for example.
Rounding out tonight's push are a bunch of fixes for support tickets.
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10/28/2009 7:57 PM
GuildPortal Change Log Entry
10/28/2009 7:57 PM
As of October 2009, GuildPortal has been providing guild hosting and management services for eight years. Over two-hundred and thirty-seven thousand guilds, and their over four million members, have passed through our gates since then. Each day, we are visited by tens of thousands who call GuildPortal their guild's home on the web.
It hasn't been an uneventful eight years, however. The arena we work in is full of examples of guild hosting companies (and even the games they support) falling to complacency, disinterest in the support side of things, or a simple failure to rise to the needs and challenges presented by their clients, the possibly most unique, diverse, and savvy group of people you could hope to meet. They are the guild leaders, officers and members who play Massively Multi-Player Online games.
More, they are participants in a shift at the very core of what we call "entertainment." They live in homes where, with the possible exception of one or two shows, the television has had its one-sided conversation ended with the push of the power button on a remote, in favor of one interactive world or another, where they and their friends are the feature. They demand more and more of the world-building companies as the years go by, pushing said companies to do things they'd before said were just not possible. For example, I personally remember a conference at the E3 where an informed gentleman on a panel told us that clothing would never flow, and grass would never sway, in an MMO.
Along with the demands and desires they have for the games they play, go the requirements they have for the web hosting providers they use for their guild web sites. For the past year, we at GuildPortal have re-focused our attention on what got us so far in the first place -- close contact with the people we serve. Whether through support tickets or via the Admin Community, whether a new feature request or something just not working the way it should, our aim is to work with our admins and members the way we did when it all started -- by making them major decision-makers, an integral part of the team.
We chose to start GuildPortal because we loved what MMOs represent, we continue to do it because of the people whom we feel honored to serve, and we have seen that those who do not (whether game, guild hosting provider, or any other business) find themselves eventually as muted as a television show during raid time.
As always, thank you for making GuildPortal your guild's home on the web!
- Sandy and Aaron Lewis
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10/22/2009 6:32 PM
GuildPortal Change Log Entry
10/22/2009 6:32 PM
A new PayPal Donate Button content type tops the list of changes with tonight's code push. The idea is to make it easy for guild admins to get help with funding for their web site, voice server, Porsche... what have you. And now for the rest of the story:
- Padding along the top of pages was being ignored in some cases. The code has been instructed on how to be more polite.
- The login/state bar was showing up for sites using side navigation even after a user was logged in, which it was not supposed to be doing.
- Password-protected forums were not being included in the forum search. They are included now, but only if you've entered the correct password by attempting to access them directly.
- Forum searching now includes the poster's name and topic titles, as opposed to just post titles.
- Allied guilds will now show up in the Compose Mail tree view.
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10/21/2009 6:37 PM
GuildPortal Change Log Entry
10/21/2009 6:37 PM
Quite a lot going out with tonight's code push:
- Cookies! We're not sharing them, though. You can have the rest of the stuff on the list. They're soft and gooey, by the way.
- Sent items will correctly display read/unread status moving forward.
- The topic tools drop-down menu will now work correctly for all items.
- The WYSIWYG editor will no longer strip out script tags when moving between Design and HTML modes. Keep in mind that it will strip out script tags if you are not editing an administrative-level item, such as a welcome message or Freeform Custom HTML box.
- Forum searching will no longer only search the first forum in the drop-down list. In fact, the drop down list has been tossed into the back of a van and... well... we probably won't hear from it again. By default, forum searches now cover all forums the user doing the searching has access to.
- The web-based mail center has had the UI updated some.
- Problematic text in the descriptions of members contained in the GPHelper LUA file should now .. not be problematic.
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10/19/2009 7:57 PM
GuildPortal Change Log Entry
10/19/2009 7:57 PM
Aion Server Information has been added, and provides animated charts that give different views on the balance of power on your legion's server. By default, it's an alternate view on the Aion integrated roster, and is available via link once you've got integration set up through Control Panel -> Aion Integration. It is also available stand-alone, for placement anywhere on your site. Here's a snap:
Many fixes/tweaks are going live with tonight's push, as well:
- When a guild disables alliance shouts, it's now a two-way street. You won't see theirs, and they won't see yours.
- Banner ads for free sites will no longer appear twice towards the top of the page when certain layout options are chosen.
- The info section viewer no longer centers all contents, and will more correctly apply guild styles.
- Forwarding a message in web-based mail now does what it's supposed to.
- The new tree view for selection of multiple recipients of web-based mail will now attempt to glean acceptable color settings for display from your custom CSS.
- The library categories display now sucks less.
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