The eighteenth free expansion for City of Heroes® introduces major new game upgrades and is the milestone for the release of the content in the City of Heroes Going Rogue™ expansion.
The Tips System gives players a new way to find missions. During play, foes Level 20 or higher may drop notes or clues, or offer information. These Tips start new mission arcs, allowing characters to face new opponents and challenges--and perhaps even change their destiny.
One Auction House for All
Players of all alignments, whether they are Heroes, Villains, Vigilantes, or Rogues, can now use any Wentworth's Consignment House or Black Market venue.
Trading Between Alignments
Heroes and Villains can now trade Inspirations in co-op zones. Players can even mail certain items to their own characters using the global email system.
Mission Architect Additions
With the inclusion of doppelgangers, your character can now fight against himself or herself!
New Hardware Support
City of Heroes now supports Alienware AlienFX®.
Issue 18: Shades of Gray reintroduces the long-awaited Cathedral of Pain Trial. The Cathedral of Pain is the name of one of the strongholds of Ruularu the Ravager, a cosmic entity with unimaginable powers. Inside the heavily defended Cathedral of Pain, Ruularu is attempting to pierce the barrier between his realm and our reality. If he succeeds, Ruularu gains ultimate power, and our dimension will be obliterated.
Only you and your allies can stop Ruularu.
The Cathedral of Pain is one of the most challenging trials in City of Heroes. Up to 24 Level 50 characters can work together to take down the Soldiers of Ruularu, Psionic Resonators, and ultimately an aspect of Ruularu himself. You have only one hour to complete your mission.
If your group manages to stop Ruularu's insane scheme, your courage will be rewarded! You can earn Merit Rewards, or even earn a rare badge to celebrate this epic victory. But be on guard--Ruularu will return.
NCsoft and Paragon Studios are proud to announce that players will have the opportunity to walk the line between good and evil (or cross it), on August 17th, 2010 with the release of City of Heroes Going Rogue™. City of Heroes Going Rogue is the second paid expansion in the City of Heroes® franchise. For the first time in any super-powered MMORPG, the moral choices players make will affect their characters' game play experiences. Heroes can fall from grace to become Villains, while Villains can redeem themselves to become Heroes. In addition, players can now access the alternate universe of Praetoria where they can enjoy new missions, zones, costume sets, fight new villain groups, and play with new power sets including Demon Summoning, Dual Pistols, Electric Control and Kinetic Melee.
"I was proud when we launched City of Heroes® back in 2004 and even prouder when we unveiled the City of Villains®expansion in 2005, but Going Rogue is by far the best work that this team has ever done. Paragon Studios has distinguished itself as a premier studio committed to excellence with every issue and we've raised the bar on this expansion. I'm so honored to be a part of this team and I believe that our players will be absolutely amazed when they see what we've done." - Melissa Bianco, Lead Designer of City of Heroes.
City of Heroes Going Rogue will be available as an expansion-only, or as part of the City of Heroes Going Rogue Complete Collection, which includes both City of Heroes® and City of Villains®. Both versions of City of Heroes Going Rogue will be available from the NCsoft store.