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Forums : Tips and Advice > Roleplaying decendants of your EQlive characters.
Kraevyn (Member) 10/13/2004 6:06 PM EST : Roleplaying decendants of your EQlive characters.
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Besides getting a peachy keen heirloom to hang on the wall, you get certain roleplaying opportunities. First thing to consider is what level is the EQlive character that the EQ2 character came from? In this kind of fantasy medieval society, adventurers aren't the standard. They are the exception. Adventurers have grand epics written about them if they do particularly great deeds. Slaying dragons, visiting other planes, fighting hordes of monsters... How will this effect the EQ2 character? I'll give you an example of what I -could- do:
 
My EQlive Character is Saeyn Z`Ress (lvl 50 Dark Elf Shadow Knight)
Slayed dragons, visited planes, fought hordes of monsters
Being that elves live a long time my EQ2 character, Kraevyn Z`Ress, is Saeyn's grandson. This will of course have an effect on my character as it undoubtedly had effect on his father as well causing him to do the same. This of course, deep down, puts a lot of pressure on my character. To him everyone expects him to live up to the Z`Ress name. Sometimes this might intimidate him, might seem too hard for him.
 
Of course that is not what I'll be doing as that's not what I want to do. His weird quirk will be having an affinity for animals.. it's the sentients that piss him off.

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Wilkie Swiftfoot (Member) 10/13/2004 6:17 PM EST : RE: Roleplaying decendants of your EQlive characters.
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I think it's gonna be a fun time to deal with descendant roleplaying. 

I get scared of people having the power to create epic stories though.  I think it helps the RP immersion to just describe old war veterans exactly as they are, veterans, part of a larger conglomerate.  There were armies of people out there, sharing equal deeds.  Putting your particular family member on the highest pedestal makes your character stand out more than they should.

To each their own I suppose, but I have a hard time RPing with people acting like they are the next best thing since sliced bread.

I wasn't accusing you by the way.  This is not a disagreement to your post, but rather just an added thought.
 
Sunshine, lollipops, and rainbows on mountaintops!
Characters: Wilkie Swiftfoot
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Lady Callandriel (Officer) 10/14/2004 2:52 AM EST : RE: Roleplaying decendants of your EQlive characters.
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Maybe it was the army going after the draon, but it was my Great Grandmother who lead the charge. She gathered the forces, outfitted her troops, and planned the attack strategy.

Now, that was my EQlive character, and not the EQ2, but it would seem very heroic to a young impressionable Half Elf.

I cheerfully disagree with you, Wilkie, as Norrath is a world of heroes faces unimaginable challenges, slaying GODS no less.

Yes, the greater part of Norrath's population is indeed the best things since sliced bread!

*Cheers wildly at her sandwich*
Callandriel Elddarien
Lady Regent of Resurgence, The Qeynos Imperial Crusade
Forum Co-Hostess, EQ2Roleplayer's Haven
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Deleted User (Applicant) 10/14/2004 7:42 AM EST : RE: Roleplaying decendants of your EQlive characters.

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name="3756533">

Telsia Tearheart will be my main character. She is a Decendant of the Tearheart Familly, thought to have been killed off early on in the Shattering. Crystal and Malaki Tearheart were theperants of Hiromi Tearheart in EQLive. Forced to raise their daughter during the Shattering, fleeing for the underground and the like, the Tearheart Familly continued to reproduce and amazingly survived to be in EQ2, in the form of Telsia and Samour Tearheart. Carla, the mother of Telsia died leaving just Samour and Telsia left.

This means that Telsia is the last in the blood line to carry on the name. Her father is too old to have more children and Telsia (being a female) has no further means to continue her familly name so she refuses to get married or of any sorts.

But the Tearheart familly has long beeen a strong familly of spiritual people who embrase the life of paladins and the church. They are strong followers of Mithaniel Marr and this is where Telsia has come from. She is the decendent of my main character on EQLive named Crystal.

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Wilkie Swiftfoot (Member) 10/14/2004 8:33 AM EST : RE: Roleplaying decendants of your EQlive characters.
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My point isn't too contradictory to yours I don't think.  Maybe I just didn't clarify well.  I am just saying, not everyone has the history of being the person that lead this or that.  If everyone said, their ancestor was a particular pivot point in history, it would be a little ridiculous.  No one would have been in those armies if everyone was the leader.  If your EQLive character actually DID lead the raids, it would be reasonable.  I would also assume those that are guild leaders can argue a bit more of a heroic history due to their status.

Everyone likes to RP differently though.  I am sure not everyone will decide their family was the one that changed the fate of Norrath, and it will even out.

Heroic ancestry = good.  Everyone's ancestry being the leaders = unrealistic.

Wilkie's great grandfather Toggle, fought Nagafen as part of an army.  He was the last one standing, revived, standing again, revived, until his life force just couldn't take it anymore.  This is how I describe his death, heroic, with impact, without claiming a stake in the throne of best doobie ever.  And it's actually about when I stopped playing my character, so it fits well.

Anyways, my personal preference, I realize this.  I would enjoy to be the destined chosen one or something of some ancient clan like some people choose to describe themselves, but I don't wish to force my importance on other people's roleplaying.  If I am in a group with 7 people who are all like this, the chosen one or whatever they describe themselves as, is no longer a rare occurence and kills the immersion for me.  It just becomes the norm that everyone is a gift from their god.

It is true, slaying the avatars of gods, makes us all super mighty folks, but there has gotta be some way to tone it down in such a way that it doesn't sound like everyone's character was the only one on the front line.  Just to make the game more believable.

I only put my comment in in hopes that some folks will consider it and maybe consider playing their character in a more roleplay story enriching experience.  Or at least, what I consider one.  If someone lead a raid, a guild or whatever, let it be known, be the big stuff you are.  But the folks who fake their histories to stay along par with everyone else, ruins the prestige economy.

Anyhoo, a friendly debate I say, no right or wrong to this I am sure.  It is important to mention that you got me to laugh out loud at you cheering wildly at your sandwich...

Maybe it was the army going after the draon, but it was my Great Grandmother who lead the charge. She gathered the forces, outfitted her troops, and planned the attack strategy.

Now, that was my EQlive character, and not the EQ2, but it would seem very heroic to a young impressionable Half Elf.

I cheerfully disagree with you, Wilkie, as Norrath is a world of heroes faces unimaginable challenges, slaying GODS no less.

Yes, the greater part of Norrath's population is indeed the best things since sliced bread!

*Cheers wildly at her sandwich*
 
Sunshine, lollipops, and rainbows on mountaintops!
Characters: Wilkie Swiftfoot
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sabine_rak (Officer) 10/14/2004 2:00 PM EST : RE: Roleplaying decendants of your EQlive characters.
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I usually get around the immersion-breaking aspects of so many players claiming to be the chosen of this and the savior of that and the son of this god or the daughter of that one by having my characters take the majority of these "wild claims" with a huge grain of salt and possibly believe the claimants to be just a bit touched in the head. On a good note, having a more "common" background may just make one's own character all the more unique.As for my own characters, there is one I plan to play as an alt who happens to be the same as a character I played in EQ1. She got all the way up to the awe-inspiring level of five, earned no special items whatsoever, led no groups of adventurers either to glory or to doom, and was aspiring to be nothing greater than a lowly Scribe of Innoruuk at some point in the far future should she become worthy of such an acknowledgement.Then everything changed and many other things happened and she'll return to Norrath for a completely different purpose.My other two characters, including my main, have no connections at all to EQ1 other than that they are Norrathian-born, but far in the future from EQ1.
Keeper of Alarac, Tinu, Kelel, Nabil, Drusi, and Sabinerak

I will plague your whole country with frogs. The river shall swarm with frogs; they shall come up into your palace, into your bedchamber and your bed, and into the houses of your officials and of your people, and into your ovens and your kneading bowls. The frogs shall come up on you and on your people and on all your officials. -- Exodus 8:2-4 NRSV
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Deleted User (Applicant) 10/14/2004 3:16 PM EST : RE: Roleplaying decendants of your EQlive characters.

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On a good note, having a more "common" background may just make one's own character all the more unique.


I'm with you on that one Sabine.  Even though everyone seems to think it's an over played story arc in modern fiction it's still my favorite theme.  That poor common person who lands in a horrible situation and rises to the challenge becoming the hero the town/country/world/universe needed.

I've developed my character along those lines.  My EQ1 character being Marshal Gronthur.  Considering the short trollish life span that makes him Grunthors...more greats than his dumb trollish butt can count grandfather.  While Gronthur did many a remarkable thing, was certainly worthy of the Hero moniker.  Grunthor hates him for his actions prior to the Cataclysms that lead to his tribes current state.  It's a righting the wrongs of the ancestors kinda thing. 
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Kraevyn (Member) 10/14/2004 3:38 PM EST : RE: Roleplaying decendants of your EQlive characters.
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Well in my case, I wrote a rich background for my character's family, Z`Ress (stole from Drow dictionary, means Strength or Power). So with all that I already have, I wanted to continue the story of the Z`Ress family. Saeyn (My EQlive main) wasn't ultrapowerful... well I'll admit I was dumb enough to call him a vampire for a long time but I try not to think about that anymore, he's cured now. When I spoke about him killing dragons, visiting the planes, fighting hordes.. I ment he was there. He helped. He wasn't the leader, he didn't do it alone. But he is heroic just as everyone else who was there.

Norrath is very much so a High Fantasy setting. Adventurers are common in these kind of worlds as there are a lot of perils. So it shouldn't be suprising to see lots of decendents of heroic adventurers. Adventurers are a hardy lot, even spell casters. If the real life players of our characters tried to kill a real nagafen with medieval equipment and knowledge.. we'd be dinner. This strength would more than likely be passed down through the generations. It may have diminished some, but it's there. But the character has to make a name for himself. Clinging to an ancestor's name doesn't get you remembered.

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snaggletooth (Member) 10/14/2004 4:40 PM EST : RE: Roleplaying decendants of your EQlive characters.
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On a good note, having a more "common" background may just make one's own character all the more unique.


I definately agree with that, common is cool.

I didn't play EQlive... but I could try to make my character a distant relative of my SWG character... hmmm... relating a Mon Calamari to a Gnome... could get a trifle exotic... j/k

-Turbert Heinzelmannchen, Gnomish Wizard and Alchemist
-Skaresha, Iksarian Defiler
-Joath, Froglok Enchanter


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Deleted User (Applicant) 10/26/2004 1:29 AM EST : RE: Roleplaying decendants of your EQlive characters.

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I'd have to disagree with Wilkie too, although we all may not have been grand adventurers, we all had some sort of name for ourselves in EQ1, especially at the beginning. One of my mainss will be the descendant of my Dark Elf Enchantress Tania from Rallos Zek server. Tania was not a great adventurer, but she was one of the 4 founding mothers of the 2nd formed guild on that server, and the longest running guild that server ever saw(the only one formed before us was Covetous Crew and they dissolved within the first year). Within the year she was the only original founder left of the 8 that came together and formed the guild, but she held that guild together for years before leaving for the lands of Camelot. From what I hear the guild is still thriving today, although I think they removed her strict policy allowing only dark elf females into the guild. She never amounted to much on the battlefield, at least not standing out as a batlle or raid leader, but in diplomatic circles she was a very very influencial person.
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