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Web Site Live on GuildPortal!
Ayreyel
, May 13, 07 5:28 AM
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Welcome
Couple things about us,
1)First of all this is a fairly new guild on smolderthorn and I haven't had time to have a website done yet, and I lack the experience of advanced website design that is deserving of our guild's website. When I can afford to I will have one done professionally so we can post our screenshots and get an active forum going especially for class topics. Until then I have set up this one temporaily for us to use and for me to have a place to put down our guild info.
2)
Ãwakening Ðream
was originally started as a guild that did not have officers and added people based only on the person behind the character rather than the character itself. I have never once spam recruited or recruited period. Only added friends and people I met that were fun to play with and basically respectful and not rude. Calling someone a noob instead of trying to help them is something I never wanted to see happen in our guild, and it actually never has. This is basically the enviornment of people I wanted to level with as does everyone else in this guild.
3)The subject of
rank and officers
is really easy to explain. This guild has no officers in a rank sense, rather the officers are the guys/girls who are always respectful and kind to everyone and try to help with any questions on guild chat that anyone has. Maturity plays alot in this role as does patience, because these are the qualities that make a true officer. Not how well your 70 is geared or how many bosses you've killed.
Secondly, the person who pays your wow subscription every month is "you", do you really want someone telling you what to do? I have never been much for authority in general telling me how to live my life and I really couldn't see any benefit at all for ranking officers that had more privilidge than others in a guild setting so I decided to never have officers and let your level of respect from guildies be the measure. When we begin to raid class leaders will be made based on class experience and a raid leader for each group will be made for issues that arise during raids, these will be determined by experience at thal level of play.
4)
Guild reputation
...important to me because I plan on staying on smolderthorn for a long time and have put alot of time into our guild and smolderthorn in general on my account as have most of our guild members. Everyone of you who has our guild tag under your name represents all of us. PvE progression and boss kills are like 20% of a guilds reputation. How the guildies handle themselves and act on a server is the most important thing and who wants to be in a guild known for its shady acts or rude members? If another guild leader ever came to me and said one of my members was burning people on the server that would be a nightmare and very embarrassing. Even on your alts that aren't in the guild, remember how easy it is to find your main on a server and don't play games please. This had happened once in our guild where an alt of someone in another had joined our guild with his friend and macro spammed our guild chat till i finally was able to remove him and his friend that kept adding him back as fast as I could gkick him. By that afternoon we had found their alts and mains and it ended up almost getting their mains guild flamed from the chat logs. These are the things that kill the reputation of a character and a guild, so please don't do them.
5)
If you are new to wow say so!
The word noob is never used seriously and you will never be called a noob in this guild. When you have played long enough you will see that the word noob itself is only used by people that are actually very inexperienced at this game and just think they are experts. So if you ever called a noob while playing just smile because by calling you that the guy made himself look really lame to everyone=) And if there is something you don't know please ask on guild chat because there are many more who don't know and they learn when you you do when it is answered on guild chat.
And the new wow players need bags and help getting gear sometimes so don't ever be shy about it. Believe me I ask more questions than anyone. How else would you learn?
6)
Farming gold off of people
cuz you are too lazy to go go farm the enviornment, bad is all I can say. Never do that, it makes you look like a freeloader. If you need help making gold then just ask for help, most of us know how to make gold fairly fast and what will sell on the auction house and what won't. Just don't beg for gold ever please. And I would give money to anyone who needs money for training new skills, if you want better equipment than run an instance. Ask on guild chat and someone should know where to find better gear for your class.
7)
And lastly because i am out of time and space, always have fun, if you stop having fun then whats the point?
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Web Site Live on GuildPortal!
By
Ayreyel
, May 13, 07 5:28 AM
This is a great place to keep members and visitors up to date on things of interest!
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February 15th Maintenance
GuildPortal Change Log Entry
2/9/2010 2:34 PM
Due to rampant zombie infestation of the current data center, there will be an 8 hour service window beginning February 15th at 11:00 PM EST, during which there will be a data center migration of servers, switchgear, and associated IT equipment from the current facility to a new data center.
All attempts were made to fight off the zombies, including liberal use of fire, shotguns, Ving Rhames, and just about everything you can find inside a sporting goods store.
Downtime will likely not take the full 8 hours. Estimated downtime is calculated as follows:
10 minutes - fit armored vehicle with weaponry
30 minutes - shutdown of servers and un-rack
15 minutes - load time
30 minutes - transport
15 minutes - unload time
60 minutes - re-rack of servers
15 minutes - buffer time for overruns
4.9 minutes - check for zombie bites
.1 minutes - whack any zombie bite victims
The migration has been planned extensively over the past 6 months and we anticipate a limited amount of downtime. This procedure has been rehearsed with test equipment and live ammunition in a wide array of scenarios, such as:
Zombie attacks on the armored convoy while en-route.
Zombie ambush at new facility.
Zombie development of the ability to run (usually only the UK versions do this, but one can never be too careful).
Zombie conversion (via bite) of IT personnel while servers are being handled (IT personnel are expendable and will be sacrificed).
In order to avoid encountering yet more zombies, we have planned our route to steer clear of the following types of areas: malls, farm houses, high schools, colleges, places of work, places with people, military installations, amusement parks, golf courses, highways, and London.
CSS Additions now Live!
GuildPortal Change Log Entry
2/2/2010 4:26 PM
Prior to today's push, you had two options: 1) go with the stylesheet output that was based upon the settings in the control panel, or 2) supply a complete CSS replacement of your own.
Now, you have a third option; you can specify CSS Additions. These take the standard output from option 1 above, and add new rules you supply. They can be entirely new, perhaps for custom elements you use in something like a free-form HTML widget, or they can be used to override only specific elements from the default output.
The interface for working with CSS Additions is in your Control Panel, under Custom HTML and Script. Click Custom CSS, and then select the "CSS Additions to Standard" tab. Further information is provided there.
Last week, we ninja-patched in a new feature that can be accessed from the Custom HTML and Custom CSS sections of the Control Panel. A link is available that lists the current, standard GuildPortal CSS classes. It provides a pop-up window that you can keep open while you're working with your custom CSS or HTML, and clicking on most of the listed CSS classes provides a brief explanation of what they are used for. It's there to make custom CSS authoring a little easier.
Some may have noticed that the editor has also had an update. Many issues with the previous version are ironed out with the new one.
Finally, aside from bug fixes (in response to support tickets) in this update, the Control Panel's left pane is now collapsible -- using the slider bar's arrow -- so that whatever section of the Control Panel you're working in can be expanded further, giving you more room.
New Silverlight Gallery and Future Plans Revealed!
GuildPortal Change Log Entry
1/27/2010 5:52 PM
There's a new Silverlight-based gallery for your guild images available. You can get to it from any gallery widget on your sites by clicking Open Gallery. This opens the existing gallery, but in the top, right-hand corner is a new link to open the Silverlight version. If you don't have the Silverlight plug-in, you'll be prompted to install it.
It's in "beta" for the moment. One notable feature is missing -- the ability to comment on images. We wanted to get it out there in order to get some feedback on how people feel about taking a more RIA approach when it comes to future features and enhancements. While RIA (rich internet applications) can be, at the lowest level, simply Ajax-based (as GuildPortal is now), the frontier "Web 3.0" world looks to be populated with technologies like Silverlight and Adobe AIR/Flex.
If this is received well, we can put more emphasis on developing these kinds of richer (even occasionally disconnected!) features for your guild sites, moving from web sites to richer, more fully-featured guild management applications with more responsive and attractive interfaces. Of course, our stamp on the world of guild hosting has always been customizability, and that would move to the new platform, too!
It's important to emphasize that we've no plans to abandon the web-page side of things. All of this would be complimentary and fully integrated. Nor is building bigger and better always the way to go. For example, we also have plans for a fully-featured mobile client (based on standards, not for any specific device).
So if you've got a moment, pay a visit to the GuildPortal Admin Community and let us know what you think.
Guild Chat and Control Panel Goodies
GuildPortal Change Log Entry
1/21/2010 8:48 PM
Because it was being a pesky, quirky thing, Guild Chat has been completely rewritten. Aside from everything working the way it should, it has had some niceties added:
Notification by "System" when a user enters or leaves the room.
Sound Effects (which can be disabled using the checkbox to the lower right) when new chat comes across.
No longer brings itself to the front of all other browser windows. We had a long talk with it, gently explaining that it might not be the most important thing you're doing on the web at any given moment.
Allows the playing of a (currently) small list of available sound effects using the /sound sound_name_here command. Current list includes things like machine_gun, kiss, phone_ringing, rifle_shot, baby_cry_1, baby_laugh (to cheer up the kid from baby_cry_1), and, of course, flushing_toilet. Some sort of listing system for available commands and sounds will be coming.
Also, the Control Panel has had some issues addressed, informally, with a crowbar to the back of the neck.
3 weeks, 6 days ago
GuildPortal Change Log Entry
1/13/2010 7:42 PM
New domains going live with tonight's code push, along with some tweaking for text alignment bugs introduced in the last patch.
New guilds are now able to select a sub-domain to start with, so that inviting people to your site will no longer require that you rattle off (or remember) a long string of numbers. In addition, new
primary domains
are available to all. We've gathered up quite a few to get started with, so you will have more options when it comes to the full addresses of your site (and maybe get around some of those pesky firewall restrictions "The Man" is imposing on you during your lunch break).
For new guilds, the list of available primary domains is displayed when you create your site. For existing guilds, you are able to change your existing sub-domains and primary domains through the Control Panel, under Subscription Services.
4 weeks ago
GuildPortal Change Log Entry
1/12/2010 12:33 PM
Links now show underlining by default, but it can be disabled in the Control Panel under Style Tools > General Style Settings > Text > Disable Link Underlining.
Tooltips have been removed from certain site elements where they were only serving to clutter, and where the purpose of the item they were "tipping" the function of was obvious. For example, "Click to visit the Forums page" would previously appear over the tab for "Forums."
Member links -- instead of showing an ever-growing collection of icons before them for interacting with the member -- now simply display a link that opens a profile viewer. From there, you can visit the member's blog, wall, send a message, and view other details.
4 weeks, 4 days ago
GuildPortal Change Log Entry
1/7/2010 8:48 PM
The World of Warcraft Add-On (GPHelper) has had a couple of changes made: 1) the add-on itself has been marked for the latest version of WoW, and 2) guild bank item imports now work.
To get the latest version, open your Control Panel, click WoW Integration, and then click the download link. Instructions for installation are also on that page, in case you haven't done it before. Instructions are also given on how to use the add-on in-game, and finally, on how to upload the data the add-on collects to your site.
Now, as functionality such as blogging, walls, mail and one-on-one chat have been added to GuildPortal, you've probably noticed the icons stacking up next to user names on your sites. Though they can be disabled, once you do, the functionality that goes along with them is lost to you.
We're almost ready to push a change in how that works. Basically, user names will appear on the site as simple links, with no icons next to them (except in the forums). When clicked, a window will open up where you will be able to view the person's most recent blog entries, memberships and titles, and characters. It's there where you will have the ability to send them web-based mail, visit their blog/wall, or open up a one-on-one chat.
This will significantly de-clutter you guild pages, without sacrificing features. Expect that sometime next week, and as always, thank you for choosing GuildPortal!
4 weeks, 8 days ago
GuildPortal Change Log Entry
1/4/2010 6:18 PM
Members viewing the calendar using IE8 would sometimes need to hit the next/previous arrows in order for the list to show up. This has been fixed.
In addition, admins can now find previous events more easily in the control panel by using the new search box.
Aside from these items, other bug fixes addressing support tickets have been pushed.
Game News
Screenshots of the Day Requested
Warcraft Anniversary: New Battlecry Mosaic Tile Revealed
New World of Warcraft Calendar Wallpaper
New Fan Art
WoW Comic Contest: Honorable Mentions
World of Warcraft App on Facebook Now Available
The Lich King Shall Fall
Burning Crusade Armor Sets on FigurePrints
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