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Imperial Guardsmen
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We have moved!
MirtaiEl
, Feb 1, 10 3:56 PM
Guild Changes
Veliaf
, Jan 9, 10 8:08 AM
Merry Christmas everyone!
Veliaf
, Dec 23, 09 3:28 AM
Tallenna and Dilaheth reach 80
Veliaf
, Dec 16, 09 1:09 PM
Real Life Meet Up
Veliaf
, Nov 3, 09 11:55 AM
GuildPortal News
GuildPortal Updates
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February 15th Maintenance
GuildPortal Change Log Entry
2/9/2010 2:34 PM
Due to rampant zombie infestation of the current data center, there will be an 8 hour service window beginning February 15th at 11:00 PM EST, during which there will be a data center migration of servers, switchgear, and associated IT equipment from the current facility to a new data center.
All attempts were made to fight off the zombies, including liberal use of fire, shotguns, Ving Rhames, and just about everything you can find inside a sporting goods store.
Downtime will likely not take the full 8 hours. Estimated downtime is calculated as follows:
10 minutes - fit armored vehicle with weaponry
30 minutes - shutdown of servers and un-rack
15 minutes - load time
30 minutes - transport
15 minutes - unload time
60 minutes - re-rack of servers
15 minutes - buffer time for overruns
4.9 minutes - check for zombie bites
.1 minutes - whack any zombie bite victims
The migration has been planned extensively over the past 6 months and we anticipate a limited amount of downtime. This procedure has been rehearsed with test equipment and live ammunition in a wide array of scenarios, such as:
Zombie attacks on the armored convoy while en-route.
Zombie ambush at new facility.
Zombie development of the ability to run (usually only the UK versions do this, but one can never be too careful).
Zombie conversion (via bite) of IT personnel while servers are being handled (IT personnel are expendable and will be sacrificed).
In order to avoid encountering yet more zombies, we have planned our route to steer clear of the following types of areas: malls, farm houses, high schools, colleges, places of work, places with people, military installations, amusement parks, golf courses, highways, and London.
CSS Additions now Live!
GuildPortal Change Log Entry
2/2/2010 4:26 PM
Prior to today's push, you had two options: 1) go with the stylesheet output that was based upon the settings in the control panel, or 2) supply a complete CSS replacement of your own.
Now, you have a third option; you can specify CSS Additions. These take the standard output from option 1 above, and add new rules you supply. They can be entirely new, perhaps for custom elements you use in something like a free-form HTML widget, or they can be used to override only specific elements from the default output.
The interface for working with CSS Additions is in your Control Panel, under Custom HTML and Script. Click Custom CSS, and then select the "CSS Additions to Standard" tab. Further information is provided there.
Last week, we ninja-patched in a new feature that can be accessed from the Custom HTML and Custom CSS sections of the Control Panel. A link is available that lists the current, standard GuildPortal CSS classes. It provides a pop-up window that you can keep open while you're working with your custom CSS or HTML, and clicking on most of the listed CSS classes provides a brief explanation of what they are used for. It's there to make custom CSS authoring a little easier.
Some may have noticed that the editor has also had an update. Many issues with the previous version are ironed out with the new one.
Finally, aside from bug fixes (in response to support tickets) in this update, the Control Panel's left pane is now collapsible -- using the slider bar's arrow -- so that whatever section of the Control Panel you're working in can be expanded further, giving you more room.
New Silverlight Gallery and Future Plans Revealed!
GuildPortal Change Log Entry
1/27/2010 5:52 PM
There's a new Silverlight-based gallery for your guild images available. You can get to it from any gallery widget on your sites by clicking Open Gallery. This opens the existing gallery, but in the top, right-hand corner is a new link to open the Silverlight version. If you don't have the Silverlight plug-in, you'll be prompted to install it.
It's in "beta" for the moment. One notable feature is missing -- the ability to comment on images. We wanted to get it out there in order to get some feedback on how people feel about taking a more RIA approach when it comes to future features and enhancements. While RIA (rich internet applications) can be, at the lowest level, simply Ajax-based (as GuildPortal is now), the frontier "Web 3.0" world looks to be populated with technologies like Silverlight and Adobe AIR/Flex.
If this is received well, we can put more emphasis on developing these kinds of richer (even occasionally disconnected!) features for your guild sites, moving from web sites to richer, more fully-featured guild management applications with more responsive and attractive interfaces. Of course, our stamp on the world of guild hosting has always been customizability, and that would move to the new platform, too!
It's important to emphasize that we've no plans to abandon the web-page side of things. All of this would be complimentary and fully integrated. Nor is building bigger and better always the way to go. For example, we also have plans for a fully-featured mobile client (based on standards, not for any specific device).
So if you've got a moment, pay a visit to the GuildPortal Admin Community and let us know what you think.
Guild Chat and Control Panel Goodies
GuildPortal Change Log Entry
1/21/2010 8:48 PM
Because it was being a pesky, quirky thing, Guild Chat has been completely rewritten. Aside from everything working the way it should, it has had some niceties added:
Notification by "System" when a user enters or leaves the room.
Sound Effects (which can be disabled using the checkbox to the lower right) when new chat comes across.
No longer brings itself to the front of all other browser windows. We had a long talk with it, gently explaining that it might not be the most important thing you're doing on the web at any given moment.
Allows the playing of a (currently) small list of available sound effects using the /sound sound_name_here command. Current list includes things like machine_gun, kiss, phone_ringing, rifle_shot, baby_cry_1, baby_laugh (to cheer up the kid from baby_cry_1), and, of course, flushing_toilet. Some sort of listing system for available commands and sounds will be coming.
Also, the Control Panel has had some issues addressed, informally, with a crowbar to the back of the neck.
3 weeks, 6 days ago
GuildPortal Change Log Entry
1/13/2010 7:42 PM
New domains going live with tonight's code push, along with some tweaking for text alignment bugs introduced in the last patch.
New guilds are now able to select a sub-domain to start with, so that inviting people to your site will no longer require that you rattle off (or remember) a long string of numbers. In addition, new
primary domains
are available to all. We've gathered up quite a few to get started with, so you will have more options when it comes to the full addresses of your site (and maybe get around some of those pesky firewall restrictions "The Man" is imposing on you during your lunch break).
For new guilds, the list of available primary domains is displayed when you create your site. For existing guilds, you are able to change your existing sub-domains and primary domains through the Control Panel, under Subscription Services.
4 weeks ago
GuildPortal Change Log Entry
1/12/2010 12:33 PM
Links now show underlining by default, but it can be disabled in the Control Panel under Style Tools > General Style Settings > Text > Disable Link Underlining.
Tooltips have been removed from certain site elements where they were only serving to clutter, and where the purpose of the item they were "tipping" the function of was obvious. For example, "Click to visit the Forums page" would previously appear over the tab for "Forums."
Member links -- instead of showing an ever-growing collection of icons before them for interacting with the member -- now simply display a link that opens a profile viewer. From there, you can visit the member's blog, wall, send a message, and view other details.
4 weeks, 4 days ago
GuildPortal Change Log Entry
1/7/2010 8:48 PM
The World of Warcraft Add-On (GPHelper) has had a couple of changes made: 1) the add-on itself has been marked for the latest version of WoW, and 2) guild bank item imports now work.
To get the latest version, open your Control Panel, click WoW Integration, and then click the download link. Instructions for installation are also on that page, in case you haven't done it before. Instructions are also given on how to use the add-on in-game, and finally, on how to upload the data the add-on collects to your site.
Now, as functionality such as blogging, walls, mail and one-on-one chat have been added to GuildPortal, you've probably noticed the icons stacking up next to user names on your sites. Though they can be disabled, once you do, the functionality that goes along with them is lost to you.
We're almost ready to push a change in how that works. Basically, user names will appear on the site as simple links, with no icons next to them (except in the forums). When clicked, a window will open up where you will be able to view the person's most recent blog entries, memberships and titles, and characters. It's there where you will have the ability to send them web-based mail, visit their blog/wall, or open up a one-on-one chat.
This will significantly de-clutter you guild pages, without sacrificing features. Expect that sometime next week, and as always, thank you for choosing GuildPortal!
4 weeks, 8 days ago
GuildPortal Change Log Entry
1/4/2010 6:18 PM
Members viewing the calendar using IE8 would sometimes need to hit the next/previous arrows in order for the list to show up. This has been fixed.
In addition, admins can now find previous events more easily in the control panel by using the new search box.
Aside from these items, other bug fixes addressing support tickets have been pushed.
Welcome
Welcome to the homepage of the Imperial Guardsmen! We are a small and friendly guild on EU Darkspear who pride ourselves on our social atmosphere. We are currently recruiting with the aim of raiding, so please feel free to apply to join using the
Recruiting
forums, or speak to an officer in-game. Enjoy the site!
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We have moved!
MirtaiEl
, Feb 1, 10 3:56 PM.
Just a short note to let anyone who comes here looking for the Imperial Guardsmen know that we have now moved to
imperialguardsmen.guildomatic.com
- if you would like to head on over there you can check out the forums, the news, our members or apply to join the guild!
Good gaming!!
Mirtai
Guild Changes
Veliaf
, Jan 9, 10 8:08 AM.
As a result of the latest officer meeting, several changes have been made to the guild and its policies. The main changes affecting members are:
All members who hold the rank of Soldier or higher may now recruit.
The level requirement for the guild is now 30+ rather than 40+.
Members may have as many alts in the guild as they wish provided they are level 30+.
Additionally, I am pleased to announce that Vahan will be keeping the role of Chief Recruiter permanently. Linked to this and the above changes to member policy, we are aiming to increase the amount of members the guild has. To this end I would ask everyone to help recruit where possible.
There were also some changes to officer policy, particularly regarding officer meetings. This can be found under the newly updated 'Guild Rules' section of the 'About Us' page.
---
I would ask all officers to review the 'About Us' sections and check for inaccuracies, mistakes, outdated information or changes from the latest meeting which have been omitted. When I have a copy of the meeting minutes I will also go through and fine-tune the information.
Vel.
Merry Christmas everyone!
Veliaf
, Dec 23, 09 3:28 AM.
Merry Christmas to our members, and indeed to everyone! Have a fantastic holiday!
Veliaf, Mirtai, Vahan and Snypedragon.
Tallenna and Dilaheth reach 80
Veliaf
, Dec 16, 09 1:09 PM.
Congratulations to our two newest 80s, Tallenna (yes, another Mirtai alt!) and Dilaheth, both of whom hit level 80 this past weekend.
This means that statistically approximately half of our level 80s are, in fact, Mir. Maybe she should learn to multibox...
*
Vel.
*Not actually true, just close.
Real Life Meet Up
Veliaf
, Nov 3, 09 11:55 AM.
That's right! I am hugely pleased to announce that on the 18th-19th December, our guild will be having its first ever real life meeting!
The meet up will take place in York, England, and will last most of the weekend. Please contact me for more details, either in-game or through email. My address is
veli
af
AT hotmail DOT co DOT uk.
The deadline for having actually confirmed you want to attend will be November 19th to allow us to organize everything, so get in touch now! Don't be afraid of asking for information even if you later decide not to come.
We hope to see you there; it will be fantastic chance to finally meet your guildies!
Veliaf.
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The WoW Armoury
For a more complete and accurate look at the guild and its members, click here for the WoW armoury.
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Officer List
hurdygurdyman1234
(Vahan)
MirtaiEl
(Mirtai)
Veliaf
(Veliaf)
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