| | Welcome Welcome to our website!
The Dragons is a casual raiding guild on the Sen'Jin server. We welcome new members who are able to get along with people and are interested in running normal and heroic instances and raiding on weekends. We will be leveling to 80 and then moving into raid content in Northrend.
We raid on Fridays and Saturdays, typically from 8:00 server time (9 PM Eastern) until about midnight server time (1 AM eastern). We sometimes continue unfinished raids on Sundays, as needed.
Dragons members should register for the site using the links at the top of the page. Once you are approved you will have access to guild-only forums and other features.
Please check the Forums (for information and colorful conversation) often, as well as Game News at the bottom of this page for interesting articles.
Thanks for stopping by - see you ingame!
Guild Charter
The guild rules and policies are detailed in the Guild Charter. Our Charter is available at this Word File.
News
A team of Dragons went into Ulduar tonight with the intent of trying a few hard modes. They started out on Flame Leviathan but weren't quite up to the task, ultimately downing him with 2 towers instead of 4.
XT-002 Deconstructor was a different story, though. After a 3% wipe and a 70k wipe they went at it one more time and crushed the big baby to earn the guild's first Ulduar Hard Mode kill.
Congrats to those on the run.
On the first night of Patch 3.2.2 The Dragons took a trip into the past and went back to Onyxia's cave. She was waiting for us, all buffed and made ready for a level 80 raid.
Yeah, thre were a few wipe while we re-learned the fight. And there were plenty of "50 DKP Minus" jokes. But Ony fell before our assault.
Much fun was had, and a few iLvL 245 pieces were taken. We'll be seeing her again.
The Dragons once again entered the tournament grounds this week with an eye on getting through the content. After warming up on the Beasts and one-shotting Jaraxxus they came face-to-face(-to-face-to-face...et al) with the Faction Champions of the Horde. It took a little bit of time to come up with a winning strategy but eventually they prevailed.
After that they took on two of the Lich King's fiercest generals (really?) the Twin Val'kyr. They really didn't put up much of a fight.
Having cleared the Tournament content, they were all set to head out when Arthas himself crashed the party and sent them to battle against Anub'Arak. The giant beetle was tougher, but just like in AN, he lay crumpled at the end.
Congrats to everyone involved in the runs.
In the Trial of the Crusader raid, Blizzard is releasing one new boss per week. First was Northrend Beasts. Next is the demon Lord Jaraxxus. He was a fun fight, but he fell before the might of the dragons.
Testing the waters of the new raid system, The Dragons went into the Trial of the Crusader 10-man raid on normal setting. As of now, there is only one encounter available - Northrend Beasts. Our 10 man team figured out the fights and took it down with little trouble, getting some iLvL 232 gear in the process.
GuildPortal News
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11/6/2009 12:12 PM
GuildPortal Change Log Entry
11/6/2009 12:12 PM
A new widget that lists items that have dropped on raids, newest first, has been added. You can head to your Control Panel -> Site Pages and select a page you'd like to add it to, then click the Add Widget tab. It's listed as "Recent Raid Drops."
Also, the WYSIWYG editor has had some selectors added along the top, for you to select different modes that might make more sense, depending upon what you're editing. For example, for most content, either the Wysiwyg/Html or BbCode modes make the most sense, BbCode being your best bet if you're posting from most mobile devices.
However, if you're making use of jQuery or applying some other neat effects to your site (as an admin, since only admin-level content enables it), the Raw/Script view will help immensely. It applies no formatting, so it won't strip it out, or in any other way mess around with your custom code.
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3 days, 17 hours ago
GuildPortal Change Log Entry
11/3/2009 6:48 PM
Gallery images are now automatically optimized when uploaded by guild members, to keep page load times speedy. When a Super Admin uploads images via the file manager, however, it is completely optional. Initial testing shows size savings of up to 70%, so your images won't just load faster, they'll also take up less space, leaving you more to play with.
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4 days, 17 hours ago
GuildPortal Change Log Entry
11/2/2009 6:53 PM
Custom Event/Raid areas are going live with tonight's code push. Custom Areas provide a way for you to more precisely specify the location of raids/events using your own, events-admin provided info. You can set the title, a description, a URL to a map, and a URL to a screen shot for each location.
When adding or editing events, you will see a new drop-down under the current selector for game areas that will contain your custom ones. Any selection of a custom location will override any selection of a system-provided one. When adding a new area, if it's a game area you believe GP should include in the standard list, please check the "Share newly-added game areas" checkbox in your custom areas editor.
To get starting with this new feature, click the Edit button under your calendar and then click "Custom Areas."
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1 week, 1 days ago
GuildPortal Change Log Entry
10/29/2009 5:58 PM
Custom Post Rank Titles are available with tonight's code push. When set, they appear underneath the number of posts made by members. In order to set the titles, click the Edit button at the bottom of your Forums, and then click "Post Ranks" (it's along the top). The images that are used for the stars are customizable here as well. We know they're accessible elsewhere, but figured they kind of go hand-in-hand with the titles, so we lumped them together.
For those who do their own custom CSS, we've added a class for the area where rank titles appear called "rankTitle," mostly because we have no imagination. A couple days ago we also added classes for quoted text in forums: "quoteTitle," "quoteContainer," and "quoteBody." For those who do not use custom CSS, quoted text in your forums (moving forward) will look a bit better, picking up style from your current settings.
Also, the long fight against the WYSIWYG editor's stubborn refusal to work with pasted custom Javascript in any uniform way from browser to browser is -- or had better be -- finally over. Keep in mind this applies only to admin-level entered content. Javascript entry isn't something the editor will allow in public forum posts, for example.
Rounding out tonight's push are a bunch of fixes for support tickets.
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1 week, 2 days ago
GuildPortal Change Log Entry
10/28/2009 7:57 PM
As of October 2009, GuildPortal has been providing guild hosting and management services for eight years. Over two-hundred and thirty-seven thousand guilds, and their over four million members, have passed through our gates since then. Each day, we are visited by tens of thousands who call GuildPortal their guild's home on the web.
It hasn't been an uneventful eight years, however. The arena we work in is full of examples of guild hosting companies (and even the games they support) falling to complacency, disinterest in the support side of things, or a simple failure to rise to the needs and challenges presented by their clients, the possibly most unique, diverse, and savvy group of people you could hope to meet. They are the guild leaders, officers and members who play Massively Multi-Player Online games.
More, they are participants in a shift at the very core of what we call "entertainment." They live in homes where, with the possible exception of one or two shows, the television has had its one-sided conversation ended with the push of the power button on a remote, in favor of one interactive world or another, where they and their friends are the feature. They demand more and more of the world-building companies as the years go by, pushing said companies to do things they'd before said were just not possible. For example, I personally remember a conference at the E3 where an informed gentleman on a panel told us that clothing would never flow, and grass would never sway, in an MMO.
Along with the demands and desires they have for the games they play, go the requirements they have for the web hosting providers they use for their guild web sites. For the past year, we at GuildPortal have re-focused our attention on what got us so far in the first place -- close contact with the people we serve. Whether through support tickets or via the Admin Community, whether a new feature request or something just not working the way it should, our aim is to work with our admins and members the way we did when it all started -- by making them major decision-makers, an integral part of the team.
We chose to start GuildPortal because we loved what MMOs represent, we continue to do it because of the people whom we feel honored to serve, and we have seen that those who do not (whether game, guild hosting provider, or any other business) find themselves eventually as muted as a television show during raid time.
As always, thank you for making GuildPortal your guild's home on the web!
- Sandy and Aaron Lewis
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2 weeks, 1 days ago
GuildPortal Change Log Entry
10/22/2009 6:32 PM
A new PayPal Donate Button content type tops the list of changes with tonight's code push. The idea is to make it easy for guild admins to get help with funding for their web site, voice server, Porsche... what have you. And now for the rest of the story:
- Padding along the top of pages was being ignored in some cases. The code has been instructed on how to be more polite.
- The login/state bar was showing up for sites using side navigation even after a user was logged in, which it was not supposed to be doing.
- Password-protected forums were not being included in the forum search. They are included now, but only if you've entered the correct password by attempting to access them directly.
- Forum searching now includes the poster's name and topic titles, as opposed to just post titles.
- Allied guilds will now show up in the Compose Mail tree view.
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2 weeks, 2 days ago
GuildPortal Change Log Entry
10/21/2009 6:37 PM
Quite a lot going out with tonight's code push:
- Cookies! We're not sharing them, though. You can have the rest of the stuff on the list. They're soft and gooey, by the way.
- Sent items will correctly display read/unread status moving forward.
- The topic tools drop-down menu will now work correctly for all items.
- The WYSIWYG editor will no longer strip out script tags when moving between Design and HTML modes. Keep in mind that it will strip out script tags if you are not editing an administrative-level item, such as a welcome message or Freeform Custom HTML box.
- Forum searching will no longer only search the first forum in the drop-down list. In fact, the drop down list has been tossed into the back of a van and... well... we probably won't hear from it again. By default, forum searches now cover all forums the user doing the searching has access to.
- The web-based mail center has had the UI updated some.
- Problematic text in the descriptions of members contained in the GPHelper LUA file should now .. not be problematic.
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2 weeks, 4 days ago
GuildPortal Change Log Entry
10/19/2009 7:57 PM
Aion Server Information has been added, and provides animated charts that give different views on the balance of power on your legion's server. By default, it's an alternate view on the Aion integrated roster, and is available via link once you've got integration set up through Control Panel -> Aion Integration. It is also available stand-alone, for placement anywhere on your site. Here's a snap:
Many fixes/tweaks are going live with tonight's push, as well:
- When a guild disables alliance shouts, it's now a two-way street. You won't see theirs, and they won't see yours.
- Banner ads for free sites will no longer appear twice towards the top of the page when certain layout options are chosen.
- The info section viewer no longer centers all contents, and will more correctly apply guild styles.
- Forwarding a message in web-based mail now does what it's supposed to.
- The new tree view for selection of multiple recipients of web-based mail will now attempt to glean acceptable color settings for display from your custom CSS.
- The library categories display now sucks less.
| | Progress
ToC (10N)
Cleared
Onyxia (10)
Cleared
Ulduar (Heroic)
Flame Leviathan
XT-002 Deconstructor
Razorscale
Ignis the Furnace Master
Kologarn
Assembly of Iron
Ulduar (Regular)
Flame Leviathan (+2 towers)
XT-002 Deconstructor
Razorscale
Ignis
Kologarn
Auriaya
Assembly of Iron
Freya
Hodir
Thorim
Mimiron
General Vezax
Naxxramas (Heroic)
cleared
Obsidian Sanctum (heroic)
0 drakes
Eye of Eternity (Regular)
cleared
Naxxramas (regular)
cleared
Obsidian Sanctum (regular)
1 drake
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