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Winter Event Starting soon
Mr_Apocalypse, Dec 10, 08 8:55 PM.

Winter Event

Just in time for the holidays, winter has arrived in Paragon City and the Rogue Isles.

SPECIAL REWARDS JUST FOR LOGGING IN

By simply logging in between December 15th, 2008 and January 4th, 2009*, players receive the following:

The Fuzzy Earmuffs costume piece.

  • The Holiday Spirit Temporary Power. This temp power grants 48 hours of 25% Debt Protection.
  • The Frostbitten Badge
  • The Holiday Cheer Temporary Power. Use this power on another player to give them a random, Mystery Gift - possibly a Temporary Power, a sack full of Influence or Infamy, or possibly a winter themed hat.

FATHER TIME MISSION

Players will once again be able to take on a very special mission from Father Time. Snaptooth has kidnapped Baby New Year in order to keep Father Time from passing on the chronological mantle. If he keeps Baby New Year locked away forever, guarded by the Red Caps and allies among the Tuatha, winter will never give way to spring and the universe as we know it may come to an end. Heroes and Villains can again band together to tackle this task!

Father time can be found through the doorway in Pocket D that leads to the ski chalet built on a piece of the Shadow Shard. If you help him out, he will give you a choice of one of several great holiday presents.

SKI CHALLENGES

Take a few runs down the snowy ski course outside of the ski chalet. Back from last year are the bunny and expert slopes to ski on, and new for 2008 is the enhanced ski run. Keep practicing as your ski times could earn you a Bronze, Silver, or Gold Medalist Badges!

HOLIDAY AURAS

This year there are two new Auras that players can purchase with Candy Cane salvage they accumulate.

Naughty Aura: When this aura is selected, the player will have a circling halo of flame around their head. The color of the flame is tintable.

Nice Aura: When this aura is selected, the player will have a circling halo of light around their head. The color of the light is also tintible.

CANDY CANES AND GAMESTER'S GIFTS

Gamester is up to his usual pranks. He has loaded the streets and rooftops with gifts for you to find. These presents may hold an Inspiration or Temporary Power, or other items, such as a Lump of Coal, a Snowbeast, or maybe even the Winter Lord waiting for you.

Candy Canes will again be abundant this year. This salvage is found with every present that Heroes and Villains "successfully" open and can be redeemed with the Candy Keeper located in the Pocket D ski chalet for a variety of holiday rewards.

WINTERS GIFT ENHANCEMENT SET

This holiday themed enhancement set is a Universal Travel Power enhancement set that will work in all travel powers and is only available during the winter event.

ADDITIONAL IMAGES

Click here to see the complete Winter Event 2008 Screenshot gallery.

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Issue 13 renamed, MA moved to I14.. Details below
Mr_Apocalypse, Sep 25, 08 7:59 PM.

image

Issue 13: Power and Responsibility

Day Jobs (Offline Character Progression)
Scholar? Caregiver? City Official? Now when players log out of City of Heroes / Villains they’re just getting started! A character’s day job is determined by the actual in-game location from which he or she logs out. If players log out from a University their day job is considered to be a Scholar. If they log out from City Hall they’re a City Official. The benefits are thematically appropriate to the location. For example, a City Official earns extra Influence, a Scholar is granted Salvage, a Caregiver is granted Health Regeneration Buffs, etc.

Once characters have accumulated the required amount of time for each Day Job, they are rewarded with the appropriate Day Job Badge and Title, increasing their “earnings” for that job. Multiple Badges can be combined to unlock Accolades and the ability to accumulate additional new rewards. Almost every location within Paragon City™ and the Rogue Isles™ has an associated Day Job, resulting in a wide selection of jobs and rewards!

Multiple Builds
Another character customisation option and City of Heroes innovation, Issue 13 delivers the ability to have two different build-outs for each character, including which powers are selected and which Enhancements are slotted. With this feature it will now be possible for all characters to diversify their game experience by visiting any Trainer and switching the entire build of their character to an alternate one. You can use this separate build for whatever you like: if you wish to use different power selections for soloing and groups, you can do that. This even makes it possible to have different sets slotted for PVP and PVE. This new system gives characters the added depth and flexibility to tackle any challenge! 

New Powersets

  • Shields – Heft a Shield for Heroic or Villainous Ends!  This new powerset brings a classic power to City of Heroes: Shields!  Now, you can arm Tankers, Scrappers, and Brutes with a powerful shield to protect both themselves and their allies.
  • Pain Domination – Villains can now bend the power of pain to serve their own ends!  Those playing a Corruptor or Mastermind have access to this new powerset.  The antithesis of the Hero healing powerset “Empathy,” Pain Domination brings parity between Heroes and Villains with a distinctively evil flair.

Levelling Pact
A new innovation to MMOs, this system allows you and a friend to create new characters and have your XP permanently in sync, whether both characters are online or not. You will always be the same level, even if your friend plays ten times more often than you do! It’s sort of like “Extreme Sidekicking.”

The Merit Rewards System
A new game system that allows players to earn tokens by completing Trials, Task Forces, Strike Forces, Raids, etc. The most challenging and time consuming tasks grant the most reward tokens, which can be redeemed throughout Hero and Villain zones for recipes, enhancements, salvage, costume pieces, badges, inspirations and other game items.

Villain Patron Power Respec
Villains level 40 and above can respec (re-select) their Patron Powers, offering the same flexibility that heroes are afforded with Ancillary Powers. 

Supergroup Base Repricing
Base Salvage is being replaced with Invention Salvage and all Base room and item prices are being adjusted to more accessible levels. Remaining base salvage can be traded in for invention salvage, or can continue to be stored in base and personal storage.

PvE and PvP Powers Rebalancing
More details to come shortly, directly from Powers Designer Floyd “Castle” Grubb.

New Cimerora Missions
New Hero and Villain story arcs expand upon the history and lore, and delve into the players and politics of Cimerora.

Other features include new Invention Origin Sets, new Costume Sets, Zone Refinements, and more!

 


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Late posting: July Player of the month
Mr_Apocalypse, Sep 7, 08 7:43 AM.

Congrats are in order to Blood.Bath. He was elected player of the month for July, but due to many things, I was unable to get his card made, and unable to get it posted until Now.

If you see him in game, congratulate him.
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Issue 13: "Architect" Announced
Mr_Apocalypse, Aug 26, 08 7:15 PM.

Mission Architect:

First the City of Heroes Character Creator set a new standard for player creation and customization. Now, Issue 13 takes another giant step, allowing players to design their own missions and story arcs to share with the entire City of Heroes community. Using an intuitive interface similar to the game’s detailed Character Creator, players can create missions from the ground up. Players will determine details ranging from environments, mission objectives, and enemies, to written fiction and character dialogue; giving their stories nearly infinite depth and personalization.

Among other rewards, authors and architects who create the most extraordinary content will garner acclaim and reputation. Community feedback will be paramount and some missions will elevate in status unlocking new rewards and benefits for their creators.

Day Jobs (Offline Character Progression)

Scholar? Caregiver? City Official? Now when players log out of City of Heroes / Villains they’re just getting started! A character’s day job is determined by the actual in-game location from which he or she logs out. If players log out from a University their day job is considered to be a Scholar. If they log out from City Hall they're a City Official. The benefits are thematically appropriate to the location. For example, a City Official earns extra Influence, a Scholar is granted Salvage, a Caregiver is granted Health Regeneration Buffs, etc.

Once characters have accumulated the required amount of time for each Day Job, they are rewarded with the appropriate Day Job Badge and Title, increasing their “earnings” for that job. Multiple Badges can be combined to unlock Accolades and the ability to accumulate additional new rewards. Almost every location within Paragon City and the Rogue Isles has an associated Day Job, resulting in a wide selection of jobs and rewards!

New Powersets

  • Shields – Heft a Shield for Heroic of Villainous Ends!  This new powerset brings a classic power to City of Heroes: Shields!  Now, you can arm Tankers, Scrappers, Brutes and Stalkers with a powerful shield to protect themselves and their allies.
  • Pain Domination – Villains can now bend the power of pain to serve their own ends!  Those playing a Corruptor or Mastermind have access to this new powerset.  The antithesis of the Hero healing powerset “Empathy,” Pain Domination brings parity between Heroes and Villains with a distinctively evil flair.

New Cimerora Missions

New Hero and Villain story arcs expand upon the history and lore, and delve into the players and politics of Cimerora.

The Merit Rewards System

A new game system that allows players to earn tokens by completing Trials, Task Forces, Strike Forces, Raids, etc. The most challenging and time consuming tasks grant the most reward tokens, which can be redeemed throughout Hero and Villain zones for recipes, enhancements, salvage, costume pieces, badges, inspirations and other game items.

Other features

New Invention Origin Sets, new Costume Sets, a Patron Power Respec, Zone Refinements, and more!

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We have been recognized as a spotlight guild
Mr_Apocalypse, Jul 30, 08 5:45 AM.

The developers of Guildportal, have reviewed our website and found it worthy of a spotlight guild award. With this award also comes a feature spot, along with other recipients, on the Guild portal home page.


 I have placed a copy of the award to all that enter on our main page.

here it is again


Below is a copy of the e-mail I received

"Someone has suggested that Order Sixty-Six should be featured as a GuildPortal Spotlight Guild, and after reviewing your site, GuildPortal staff agrees! As a spotlight guild, your guild will be featured in rotation with others on the GuildPortal home page, and listed on the GuildPortal Spotlight Guilds page.

Additionally, Spotlight Guilds are presented with a medal that they can post on their site, which can be found in this post at the GuildPortal Admin Community.

Please note that this message is being send out to all Officers of Order Sixty-Six.

Thank you for choosing GuildPortal, and for sharing your creativity! "
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