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Forums : Tips & Tricks > Why Archetypes and F2P are valid options in Champions
Karai (SuperAdmin) 11/25/2012 1:12 AM EST : Why Archetypes and F2P are valid options in Champions
GP User: K4r4i
K4r4i
Posts: 284

If you subscribe to Champions Online you'll have to decide if your character should be Freeform or an Archetype. Essentialy an Archetype is exactly what you know from an AT in COH while a Freeform is a min-maxing dream/nightmare that can take absolutely any power from any set at random. If you're a silver player this is nothing you need to worry about but you may still want to read the rest of this so you know you haven't been screwed and playing this game for free is actualy a valid option.


    
If you spent any time looking for information on Archetypes versus Freeforms, you will see post after post on the gimped nature of arches and how Cryptic is screwing players...blah, blah, blah.  In the case ofChampions Online I think it is an issues with a perspective that has been jarred out of alignment. The issue really isn't that archetypes are gimped but that the freeform is insanely overpowered. OP is the cry you usually hear when one class dominates in pvp especially after a patch *cough* wow but here it's in most aspects of the game. Does that make archetypes bad? Hell no.

The archetypes are strong especially when teamed up with other arches or with balanced freeform.You don't have to have a full party with arches either. Small party play with duo or trio setups work just fine. Again there are archetypes that hold up well in pvp too just not every archetype. Read up on your AT or better yet level them to 12 to get a feel for how they play and what they are best suited for.
 
Now let's talk about the advantage of archetypes. What is that? Yes, they have some serious advantages. First off being that they are free to play, meaning Cryptic lets you experience ALL their content (minus the two small adventures) free of charge....not a penny...nadda...no dough required. They don't gate their content like LOTRO does or handicap your class to the point that you can't raid like EQ2X does. They give you a healthy bag and bank slot unlike Allods which gives you jack and then creates the quests to try and fill up your already cramped space (strong arm tactics).

Like other f2p they restrict your ability to use mail, start a super group (guild) and use zone chat BUT they lift that after 20 hours of gameplay or if you buy something from the store. Gasp! In the end Champions is one of the most generous free to play games you're going to find. The only deal here is that you get classes with defined roles verses freeform. Not a bad deal. The rest of the f2p experience is ala carte so you can pick and choose new arches, new travel abilities, and more costumes from their store if you so choose. What you don't get is underhanded game mechanics that do everything to get you to buy more stuff. You also don't get restricted access if you run out of dough or you're struggling to pay rent this month. F2P means so long as you have bandwidth then you got game.
The second advantage of archetypes is if you are an indecisive person freeform can drive you nuts. Archetypes sit you in the drivers seat and you just go play. You know your role, you know your basic theme so make a toon and have fun. In freeform it's not uncommon to nab a cool power only to find out later it doesn't work with your build and now you have a huge selection of cool yet truly gimped abilities. Especialy as a new player from COH there powers worked so differently.
Freeform gets some perks over free to play but you have to keep coughing up that $15 a month or else you lose access your toons. With free to play your toons will always be there waiting to be played. It's all about perspective and identifying what you are getting for your money. With Champions whether you are paying monthly or not, you know you are getting your money's worth in a hero, theme park MMO. Good hunting!
 
Characters: Falke
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