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Forums : AoC > Guild Bar
Mottie (SuperAdmin) 1/6/2011 9:30 AM EST : Guild Bar
ACK!
Mottie
Posts: 3884

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This is a modified version of the WoW Guild Bar, but this AoC version is very old (original post) and hasn't been updated in a while so I'm sure the dungeon list is old. But I wanted to keep it here because it still exists on the MMORGs page of this site.

Code
<!-- HTML Combined Box (with image)
************************************ -->
<table class="guildBar">
<tr>
 <td id="recruitBar"></td>
 <td id="cityBar"></td>
 <td id="raidingBar"></td>
</tr>
</table>

<!-- Stylesheet
************************************ -->
<style type="text/css">
.guildBar { width:800px; margin-right:auto; margin-left:auto; }
.dim { opacity: .3; filter: alpha(opacity=30); }

#recruitBar { width:35%; text-align:center; vertical-align:center; font-family:sans-serif; font-size:70%; }
#recruitBar a, #recruitBar img { color:#999; text-decoration:none; border:0px; width:20px; height:20px; padding:0px 1px 0px 0px; }
.recruitToolTip { color: orange; font-weight: bold; vertical-align:top; }

#cityBar { width:35%; text-align:center; vertical-align:center; font-family:sans-serif; font-size:70%; }
#cityBar a, #cityBar img { color:#999; text-decoration:none; border:0px; width:20px; height:20px; padding:0px 1px 0px 0px; }
.cityToolTip { color: #aaaaaa; font-weight: bold; vertical-align:top; }

.tier1 { color: #ffff00; }
.tier2 { color: #ff8000; }
.tier3 { color: #ff0000; }

#raidingBar { width:30%; text-align:center; vertical-align:center; color:#999; font-family:sans-serif; font-size:70%; }
#raidingBar a, #raidingBar img { color:#999; text-decoration:none; border:0px; width:20px; height:20px; padding:0px 1px 0px 0px; }
.raidingToolTip { color: #0080ff; font-weight: bold; vertical-align:top; }

.killedBoss { color:#999999; text-decoration: line-through; }
.toKillBoss { color: #dddddd; text-decoration: none; }
.killedText { color: #ff0000; }

.tooltip, .preview, .screenshot { cursor:pointer; }
#tooltip, #tooltip2, #preview, #screenshot { color:#dddddd; background:#222222; border: 1px solid #333333; padding:5px; display:none; opacity: 0.9; filter: alpha(opacity=90); text-align:left; border-radius: 1em; -moz-border-radius: 1em; }
</style>
<script type="text/javascript">
var classrq = [];
var city = [];
var progress = [];

/* Recruitment Bar
 ******************************************** */
var recruitTitle = "Recruitment";
var recruitKeyWord = "Closed";
var recruitImagesPerRow = 12;
var linkToRecruitmentPost = " http://sgo.guildportal.com/Guild.aspx?ForumID=1206558&GuildID=250738&TabID=2108295";

classrq.push (["http://www.axiomfiles.com/Files/250738/assassin1.jpg",
 "Assassin",
 "Open"
]);
classrq.push (["http://www.axiomfiles.com/Files/250738/barbarian1.jpg",
 "Barbarian",
 "Open"
]);
classrq.push (["http://www.axiomfiles.com/Files/250738/bearshaman1.jpg",
 "Bear Shaman",
 "Open"
]);
classrq.push (["http://www.axiomfiles.com/Files/250738/conquerer1.jpg",
 "Conquerer",
 "Open"
]);
classrq.push (["http://www.axiomfiles.com/Files/250738/darktemplar1.jpg",
 "Dark Templar",
 "Open"
]);
classrq.push (["http://www.axiomfiles.com/Files/250738/demonologist1.jpg",
 "Demonologist",
 "Open"
]);
classrq.push (["http://www.axiomfiles.com/Files/250738/hox1.jpg",
 "Herald of Xotli",
 "Open"
]);
classrq.push (["http://www.axiomfiles.com/Files/250738/necromancer1.jpg",
 "Necromancer",
 "Open"
]);
classrq.push (["http://www.axiomfiles.com/Files/250738/priestofmitra1.jpg",
 "Priest of Mitra",
 "Open"
]);
classrq.push (["http://www.axiomfiles.com/Files/250738/ranger1.jpg",
 "Ranger",
 "Open"
]);

classrq.push (["http://www.axiomfiles.com/Files/250738/soldier1.jpg",
 "Soldier",
 "Open"
]);
classrq.push (["http://www.axiomfiles.com/Files/250738/tempestofset1.jpg",
 "Tempest of Set",
 "Open"
]);

/* City level
 ******************************************** */
var cityTitle = "City Progression";
var cityKeyWord = "None";
var cityImagesPerRow = 12;
var linkToCityPost = "";

city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/The-Keep-icon.gif",
 "Keep",
 "<span class=tier3>Tier 3</span>"
]);
city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/Bookstore-icon.gif",
 "Tradepost",
 "<span class=tier2>Tier 2</span>"
]);
city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/Temple-icon.gif",
 "Temple",
 "<span class=tier2>Tier 2</span>"
]);
city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/Library-icon.gif",
 "Library",
 "<span class=tier1>Tier 1</span>"
]);
city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/Greenhouse-icon.gif",
 "Barracks",
 "<span class=tier1>Tier 1</span>"
]);
city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/Caddo-House-icon.gif",
 "Thieves guild",
 "<span class=tier1>Tier 1</span>"
]);
city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/Swords-icon.gif",
 "Weaponsmith",
 "<span class=tier1>Tier 1</span>"
]);
city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/Anvil-icon.gif",
 "Armorsmith",
 "<span class=tier1>Tier 1</span>"
]);
city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/Icon-Lab-icon.gif",
 "Alchemy",
 "<span class=tier1>Tier 1</span>"
]);
city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/Hospital-icon.gif",
 "Architect",
 "<span class=tier1>Tier 1</span>"
]);
city.push (["http://i201.photobucket.com/albums/aa236/Mottie1/testsite/icons/AoC/Castle-4-icon.gif",
 "Walls",
 "<span class=tier1>Tier 1</span><br>50% (outer walls complete)"
]);

/* Raid Progression Bar
 ******************************************** */
var raidingTitle = "Raid Progression";
var raidingKeyWord = "No";
var bossKilledKeyWord = "Killed";
var raidingImagesPerRow = 5;
var linkToRaidingSite = "http://forums.ageofconan.com/showthread.php?t=130986";

progress.push ([
 ["http://www.axiomfiles.com/Files/250738/kyllikkiscrypt.jpg"],
 ["Kyllikki’s Crypt", "(in progress)"],
 ["Champion of the Honorguard", "No"],
 ["Kyllikki", "No"],
]);

progress.push ([
 ["http://www.axiomfiles.com/Files/250738/yakhmarscave.jpg"],
 ["Yakhmar’s Cave", "(in progress)"],
 ["Yakhmar", "No"],
]);

progress.push ([
 ["http://www.axiomfiles.com/Files/250738/thedragonslair.jpg"],
 ["The Dragon’s Lair", "(in progress)"],
 ["Vistrix", "No"],
]);
 
progress.push ([
 ["http://www.axiomfiles.com/Files/250738/blackrockcitadel.jpg"],
 ["Black Ring Citadel", "(in progress)"],
 ["Ahazu-Zagam", "No"],
 ["Incubus and Succubus", "No"],
 ["Seruah", "No"],
 ["Chatha Commander of Demons", "No"]
]);
 
progress.push ([
 ["http://www.axiomfiles.com/Files/250738/tothamonsstronghold.jpg"],
 ["Thoth Amon’s Stronghold", "(in progress)"],
]);

/* ********************************************
   Don't change anything below
   ******************************************** */
// Recruitment bar
 var rb = '<div><a href="' + linkToRecruitmentPost + '">' + recruitTitle + '</a></div>';
 for (var j=0; j<classrq.length; j++) {
  rb += '<a class="tooltip" href="' + linkToRecruitmentPost + '" title="<span class=recruitToolTip>' +
   classrq[j][1] + '</span><br>' + classrq[j][2] + '" rel="300"><img src="' + classrq[j][0] + '"';
  rb += (classrq[j][2] == recruitKeyWord) ? ' class="dim"></a>' : '></a>';
  rb += ( (j+1)%recruitImagesPerRow == 0 ) ? '<br>' : '';
 }
 rb += '</a>';

// City bar
 var cb = '<div><a href="' + linkToCityPost + '">' + cityTitle + '</a></div>';
 for (var j=0; j<city.length; j++) {
  cb += '<a class="tooltip" href="' + linkToCityPost + '" title="<span class=cityToolTip>' + city[j][1] +
   '</span><br>' + city[j][2] + '" rel="300"><img src="' + city[j][0] + '"';
  cb += (city[j][2] == cityKeyWord) ? ' class="dim"></a>' : '></a>';
  cb += ( (j+1)%cityImagesPerRow == 0 ) ? '<br>' : '';
 }
 cb += '</a>';

// Progression Bar
 var pb = '<div><a href="' + linkToRaidingSite + '">' + raidingTitle + '</a></div>';
 for (var inst=0; inst < progress.length; inst++) {
  pb += '<a class="tooltip" href="' + linkToRaidingSite + '" title="<table><tr><td class=raidingToolTip width=200px>' +
   progress[inst][1][0] + '</td><td>' + progress[inst][1][1] + '</td></tr>';
  for (var boss=2; boss < (progress[inst].length); boss++) {
   if (progress[inst][boss][1].match(bossKilledKeyWord)) {
    pb += '<tr><td class=killedBoss>' + progress[inst][boss][0] + '</td><td class=killedText>';
   } else {
    pb += '<tr><td class=toKillBoss>' + progress[inst][boss][0] + '</td><td>';
   }
  pb += progress[inst][boss][1] + '</td></tr>';
  }
  pb += '</table>" rel="300"><img src="' + progress[inst][0] + '"';
  pb += (progress[inst][1][1].match(raidingKeyWord)) ? ' class="dim"></a>' : '></a>';
  pb += ( (inst+1)%raidingImagesPerRow == 0 ) ? '<br>' : ''; }
  pb += '</a>';
 $('#recruitBar').html(rb);
 $('#cityBar').html(cb);
 $('#raidingBar').html(pb);
</script>
Characters: Mottie Motty Mortie Ooshiny Mot Fudgems
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