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Forums : General (GW2) > Guild Wars 2 info and contacts
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Gamina (Officer) 8/18/2012 6:45 AM EST : Guild Wars 2 info and contacts
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Since I am not the only one expressing interest in trying out GW2 and the discussion seems to have spread on multiple threads, I thought it would be a good idea to gather the important info in one. Such as contact info, server choice and so on.

Unofficial EU RP server: Piken Square
(Unofficial US RP server: Tarnished Coast)
This information is gathered from the currently largest GW2 RP community with more than 2500 members.

Launch times:
Pre-purchase launch: August 25th, maybe as early as 4am GMT. But surely before 7am GMT.
Pre-order access: August 27th at 7am GMT
Offical launch: August 28th at 7am GMT


If the server is full and you cannot join Piken Square there is the overflow EU RP server: Ruins of Surmia. But do not fret, you can still group up with people on Piken Square or any other server, as long as it is not for pvp. Edit: This server guesting feauture is not going to be there at launch but will be added later

Guild: The Kindreds[KIN]
If you have problems joining or representing guild, try entering an instance(such as your home instance) and try again.

Contacts
Elsharla
Calimehtar Naxor
Auri Scintilla (Gamina)
Hrungne (Jemiru)
Sorley(Remmo)
Valarya Swiftbow
Jairi
Jemiru Hermundrson

This topic was moved from forum Members Only to forum General (GW2) on 8/23/2012 1:18 PM by Animatrix.

It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question and he'll look for his own answers.”
Patrick Rothfuss, The Wise Man's Fear


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Gamina (Officer) 8/18/2012 6:46 AM EST : RE: Guild Wars 2 info and contacts
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For those that did not play the original GW games and want to know just a little about what happened there, here is a short video overview of the world that briefly explains the GW universe without going into story details. (The video series of GW lore does continue and goes into more details of what happened in the original games but is not complete yet.)
Guild Wars 2 Lore: The World




I also recommend to watch this short video on the economy of GW2. It is so easy to get screwed over and I for one feel better prepared knowing how it works.
How to GW2 - The Economy



I know there are a lot more awesome videos out there with much more information, but I wanted to keep it short and not share hours worth of video and spoilers. These two give less than 30 minutes worth and will give you great amounts of basic info if interested.


It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question and he'll look for his own answers.”
Patrick Rothfuss, The Wise Man's Fear


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Valarya (SuperAdmin) 8/18/2012 7:31 AM EST : RE: Guild Wars 2 info and contacts
GP User: findannain
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good to see finally some other game takes over the EVE market system. it's a very good system that.
world vs world sounds very interesting too.

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Calimehtar (Officer) 8/18/2012 10:12 AM EST : RE: Guild Wars 2 info and contacts
GP User: calimehtar
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Come on, get this game already. I am not sure i can keep playing online without you bitching about the crafting and the market
_________________________________________________________
"Nullius boni sine socio iucunda possessio est."


"No good thing is pleasing without friends to share it."

Lucius Annaeus Seneca

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Valarya (SuperAdmin) 8/19/2012 4:21 AM EST : RE: Guild Wars 2 info and contacts
GP User: findannain
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findannain
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:D

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Valarya (SuperAdmin) 8/19/2012 1:41 PM EST : RE: Guild Wars 2 info and contacts
GP User: findannain
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question about that world vs world thing for the people that already know guild wars.

so i've read that guilds can claim and control keeps. is this like the old pvp servers in daoc where every guild stands on its own and all the rest can hook up to charge in and take it? this is the real guild wars play, war between guilds?
if so i could be very interested in this part of the game.

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Jemiru (Member) 8/19/2012 2:18 PM EST : RE: Guild Wars 2 info and contacts
GP User: IceZtorm
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WvW on GW2 Wiki

I don't really know how it works in GW2, but from what I could see on the wiki there will be 3 worlds fighting eachother. It seems that if a guild from one world controls a keep, players from the 2 other worlds can attack it. Lots of new stuff to learn And from what I can remember from the first GW, there was only arena matches for PvP when I played it so the WvW and much more is new for GW2.  I'd guess it is some similarities to DAoC PvP / Keeps.

From what I heard in a GW2 podcast, there is something to do in the WvW for both single players, small groups and larger groups and parties. Seems to be many interesting features in the WvW that makes it all something more than just fighting in an arena.

Currently playing
Starbound & X3:Albion Prelude

Trying out some blogging about Starbound on Tumblr.
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Valarya (SuperAdmin) 8/19/2012 2:42 PM EST : RE: Guild Wars 2 info and contacts
GP User: findannain
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ooh 3 realms. begins to sound alot like daoc rvr.

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Gamina (Officer) 8/19/2012 3:19 PM EST : RE: Guild Wars 2 info and contacts
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findannain said:
ooh 3 realms. begins to sound alot like daoc rvr.

Exactly. It has many times been compared to the daoc model. I am very much anti pvp. Have not touched pvp since the introduction of pve servers in mmos. But I must admit the WvWvW in GW2 really have me reconsider my standing. I want to try it.

Rightly enough pvp in the first guild wars game it was all about guilds fighting other guilds. But the name Guild Wars is actually a reference to the lore and not so much the actual play style, especially in GW2.

There are many tools available to help organize server effort cross guild(and guildless) to encourage the whole server to work together and create a close community. To lie down the basic outline for World vs. World from the information I gathered so far, there is a huge map with multiple keeps, forts, walls, supply camps etc.(also datacron like jumping puzzles and a pvp dungeon of sorts and other hidden stuff) 3 worlds/servers fight for dominance 24/7. Worlds will consistently be matched up with worlds of same score range. Of course at launch it will be a mess since no world will have a score history yet

Big guilds can as you say claim a keep as their own and have their guild banner display on it apply guild bonuses to this keep and everyone near the keep. However, this does not prevent other players from that guilds world to help out and defend that keep.

Smaller Guilds can act as support and take over a key area, add numbers to attacks/defence, flank the enemy etc.

Group of friends can attack smaller supply camps and gather supplies for the keeps or attacking forces, to repair walls, build siege weapons, upgrade things etc.

Solo players can just join in anywhere and help out, but I do not think it a good idea to run completely alone unless when scouting out the enemy.

Being so dynamic with many roles to fill and tasks that needs to be done I think there might be a place for me, and everyone else, somewhere on the big battlefield

Edit: In world vs. world your basic stats like hp will be boosted to lvl 80, but you will be limited to he skills and traits you unlocked equal to your actual level. In structured pvp(Mini games/arenas or what you want to call it) your charcater is boosted to lvl 80 on all accounts, stats, skills, traits and gear, to create an even match.


It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question and he'll look for his own answers.”
Patrick Rothfuss, The Wise Man's Fear


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Valarya (SuperAdmin) 8/19/2012 5:11 PM EST : RE: Guild Wars 2 info and contacts
GP User: findannain
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i remember the kindred claiming their first keep in daoc on the old frontier zone. luck had it that the frontiers were very busy that night on midgard side and the claimed keep being the first keep on the hib entrance an epic battle of a few hours ensued where a handfull of kindred upgraded the keep to it's max and all the pvp guilds and some others rushed in to defend the keep. it took the middies several attack waves to finally take over the keep where more than once they already managed to reach the lord but we had them killed there with the remainder of the forces.
the first keep with a battle like that is something i'll never forget hehe.

in the new frontiers and that was when i returned after a year break i was a solo runner (stealth ranger, focussed on bow dmg) and picked out stragglers at choke points or placed myself behind enemy forces when they were besieging a tower or keep. the thrill and joy that came with that was amazing since ranger stealth wasn't of the best. especially mine hehe.

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