What is 'The Chronicles of Spellborn'?
An online role-playing game set in an original fantasy setting developed by Dutch game company Spellborn International using the renowned Unreal® EngineTM.
The Chronicles of Spellborn is an experience to be shared with thousands of players worldwide from day-to-day. Questing with a group of heroes one day, embark on clan conquest the next and engage in the politics of the governing high houses the following.
A world where players create their own future amidst fellow players as they seek out adventure, interact with other characters and discover truths that lie hidden in history.
A place that is built for the players, but remember: What lies hidden must be found.
What is the background of 'The Chronicles of Spellborn'?
The Chronicles of Spellborn is a massively multiplayer online role-playing game set in the Enclave of the Five Sacrifices. This enclave is a collection of rock realms drifting through the DeadSpell Storm.
The DeadSpell Storm allows the world to exist in a mythical state; inhabited shards of rock float through a breathable void that boils with elder power. Nothing but a common history and ancient magic prevents the shards from falling into oblivion.
These levitating rock-realms contain mountains, forests, fields, villages and cities built on the pieces of a broken world. To travel from one realm to the other, you have to fly through a maelstrom of restless magic and brave the many dangers that the ever shifting storms hide.
Why the subtitle 'What lies hidden must be found'?
'What lies hidden' refers to the history of the Enclave of the Five Sacrifices. As the players progress through the game, the true history of the world becomes known. One question stands out as past events are pieced together: will knowledge of the past help safeguard the future?
'What lies hidden' also refers to hidden doors; new areas to be conquered; secrets to be revealed.
'What lies hidden' refers, last but not least, to our vision that games should be fun and stay that way. There must always be new adventures beyond the next horizon, discoveries waiting to be found.
Why is 'The Chronicles of Spellborn' different?
We have developed our world based on three simple design principles:
- Players want to interact with each other or fight against each other individually and / or in groups.
- Players want to experience a fun game and look cool right from the start.
- Players want to influence the world and make a difference.
Players will be able to interact with each other in an original fantasy setting, experienced through a unique graphics style. Players can fight with or against each other, forge alliances and control parts of the world.
The players' strength is not determined by the sword that he or she wields, but by the skill with which it is wielded. This is one of the things that allow players to create varying but recognizable identities for their characters. In addition, players are free to use a wide variety of faces, clothes, armors and symbols to customize their characters in the game.
Players will change the world with their actions, from unlocking entire new parts of the world, to putting a personal lasting mark on a small part of the world.
High adventure is offered even at the lower levels: Hidden doors can be found, conquering clans can be joined; you will make a difference even at lower levels.