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Forums : Public Access - Sticky and Archive > Eberron Lore 101: House Jorasco
Nklos (SuperAdmin) 9/11/2010 2:38 AM EST : Eberron Lore 101: House Jorasco

Posts: 2188


The halflings of House Jorasco hold the Mark of Healing, and their good works have saved countless lives. They heal the sick and the dying, and provide comfort and respite for those whom even magic cannot cure. They often work hand in hand with House Ghallanda, giving travelers access to healing and aid even in remote areas. By those who owe their health or life to the Mark of Healing, Jorasco’s name is praised.

At the same time, Jorasco is not a charity institution. As a dragonmarked house, it is an economic stronghold of epic proportions, offering its services to all who need them—and are able to pay. This mercenary approach to succor rubs many people the wrong way, however, particularly the poor and indigent who cannot afford a healer’s services regardless of need.

Worlds Apart
Like its sibling House Ghallanda, House Jorasco was born on the Talenta Plains. Unlike the Ghallanda halflings, House Jorasco long ago shifted its focus from the ways of tribal life to the cosmopolitan traditions of central Khorvaire. Today, Jorasco halfl ings have little or no connection to the ways of their nomadic ancestors, and are firmly entrenched in the lifestyle of the Five Nations.

House Jorasco has long been established as the preeminent source of healing in Khorvaire, having skillfully pushed the temples of the Sovereign Host and the Silver Flame out of the healing business centuries ago. The advent of the Last War saw Jorasco healers spread across the length and breadth of the continent. Remaining steadfastly neutral allowed the house to serve all sides in that conflict, providing mundane care for soldiers and magical healing for the officers who directed the war. Jorasco healers assisted in important military operations and engaged in joint missions with House Ghallanda, offering respite and healing for the wounded—away from the front lines.

Even after the Last War’s end, Jorasco still reaps the benefits of that dark conflict. Those who were broken in battle require a lifetime’s care now that the war is over—and such care is House Jorasco’s specialty. Since the end of the war, the house has expanded the number of enclaves and healing houses it runs by nearly a third, including opening state- financed centers for veterans of the Last War in each nation.

The Price of Healing
Initially, House Jorasco was the Jorasco tribe, a collection of related family lines. Eschewing the battle-hardened traditions of the Talenta tribes, Jorasco halflings earned their keep through their skills at healing: from midwifery, to patching up wounded warriors, to helping ease the dying along their way. Their skill would be paid for by the recovering individual’s family or tribe, an exchange of gifts and services that was the expected convention of Talenta culture.

When the tribe became a house, the dynamic changed. In founding the house and establishing its headquarters in Karrnath, Jorasco soon found itself in debt to House Cannith and House Sivis—debt that called for Jorasco’s services to be repaid in coin, not kind. In time, the healers of Jorasco were operating on a set schedule of fees and asking for payment in advance.

This initial fee schedule was designed to support the healers of Jorasco in return for the time they spent caring for others. As the house became more successful, however, payment became less about survival and more about profit. The Korth Edicts codified this situation in a way, preventing the houses from owning land and forcing them to focus their fortunes in gold alone. Since that time, Jorasco’s mission of healing has always been balanced by the house’s passion for profit t, a reality that angers those most in need of Jorasco’s gifts.

House Jorasco

House Jorasco is a dragonmarked house of halflings who carry the Mark of Healing in their bloodlines. The house provides care for the sick and injured across Khorvaire, and it is a rare adventurer who does not come under Jorasco care at some point in her career.

Inevitably, adventurers get hurt. When they do, they almost inevitably seek a healer of House Jorasco. Even in a group that includes a cleric, PCs often come up against diseases, curses, and mortal wounds beyond the ability of low-level healers to remedy. In such situations, Jorasco is always waiting with open arms—and an eye to its purse. Officially, House Jorasco never accepts services in kind, but for adventurers who cannot afford to pay, the house will sometimes “loan” the required fee and set an exchange of services as repayment.

House Jorasco was originally a tribe of Talenta halflings renowned for its steadfast nature and healing gifts. With the appearance of the Mark of Healing (and the subsequent appearance of emissaries from House Cannith and House Sivis to explain its significance), the Jorasco halflings accepted that their fate was larger than the plains of their birth. When House Jorasco settled in Karrnath and the lands beyond, the halfl ings gave up their nomadic ways.

The legacy of the plains lives on only in the house’s leadership structure, which bears little more than a superficial resemblance to the other dragonmarked houses. Groups within the house remain structured along family lines. Ulara d’Jorasco rules the house as matriarch, but all house members hold the right to advise the leadership as they see fit. The matriarch is chosen by the house membership and directs the activities of the house until she dies or loses the respect and confidence of the house. As a result, Jorasco changes leadership more often than any other house, but such changes have yet to disrupt the house’s operations. Ulara spends almost all her time at the Jorasco enclave in Vedykar, and is greatly beloved by her house.

Though House Jorasco’s healing touch can be found across Khorvaire, the house’s main seat of power is the city of Vedykar, in Karrnath. The enclave there is known within the house as Resthold, and is the home of the matriarch, Ulara d’Jorasco. Within Resthold, one can find the finest healing facilities in all Khorvaire, in addition to a training hospital, a spa for long-term convalescence, and an asylum for those who suffer from madness even magic cannot cure. Desperate individuals have been known to cross Khorvaire to seek help there; it is said that if you cannot be cured in Resthold, then nothing
can save you.

Aside from Vedykar, Jorasco maintains large healing enclaves in Fair haven, Sharn, and Gatherhold in the Talenta Plains. The house also has holdings and Healers Guild facilities in Flamekeep, Korth, Newthrone, Taer Valaestas, Trolanport, Pylas Talaear, and Stormreach, in addition to small offices and clinics across Khorvaire.

The other big thing to keep in mind when dealing with House Jorasco is with the grow in demand of healers toward the end of the war, healers were removed from smaller towns and outposts such as Korthos Island.  Many people from area's like this have grown to dislike house Jorasco for abandoning them in a time of need.
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