GuildPortal Dev Blog

Updates from Aaron Lewis, GuildPortal Code Monkey

Posted 10/27/2012 4:38 PM by Aaron Lewis. 1438133 reads. Share:

10/27 Update - Activity Wall

The Activity Wall, a new widget, goes live today! It's like the walls you'll find commonly on social networking sites. It's what the old Status Updates widget was kind of trying to do, only it does it a lot better. It could also be looked at as a replacement for shout boxes altogether, since it supports media.

In order for people to post to it, they'll need to be granted higher than public/applicant access to your site. Here are some of the features:

Posting

The familiar WYSIWYG editor is used, only in a slimmer version. Tools available for now are: toggle full-screen edit mode, spell check, some formatting, insert link, insert image, and insert video (from either YouTube or Vimeo). You may find the area too small to work with, especially if you're inserting big images or videos, so make use of that full-screen toggle on the far left!

Adding Video

Adding video from YouTube or Vimeo is easy. Just go to the web page on YouTube or Vimeo where the video is shown, copy the address, click the blue Play icon to the far right in the wall editor, and paste the URL. Hit your tab key and you'll be presented with a preview of what it'll look like in your post, along with some options.

Most of them can be left alone. The one you want to pay attention to is "Play the video automatically on load." You'll probably want to un-check that box, else risk the wrath of guildies opening the page with the wall on it, getting hit with all kinds of videos starting to play at the same time!

The Next Thing

Sample wall postOnce you've added your text/video/images, click the post button and boom -- there you have it. Emoticons are automatically parsed based on defaults and/or any custom emoticons the guild uses. Clicking on the name of the poster displays the standard drop-down menu for doing things like viewing their profile, visiting their blog, chatting with them if they are online, and all that good stuff.

Images

Know how sometimes, you can put an image in a post or a news item and if it's too big, it'll stretch out the page, wrecking the design? Well, I think I've got that figured out now (and with all the layout possibilities there are due to customization, and the fact that IE ignores max-width unless everything's set a particular way at the parent level, it took a while -- that, and I'm dumb as a rock)! Anyway, when you post an image to the wall, it'll now do its best to fit inside the available space, without stretching things out. Notice: if your browser is way, way old, it'll probably be icky like before. So with a large image (the one shown is actually around 1200 pixels wide, in a widget that's about 700 pixels width), here's what a well-behaving browser will show (minus the purple arrows I thought were neat while putting the screens together in Fireworks):

But hey! What if the image is gigantic because there's that much going on? Easy to do with something like an in-game screenshot. And you might want to see it full size. No problem! You can click any images on the wall and they'll open up all sexy like in a gallery-type scroll view dyno-resizing nifty thingy. Stuff. Whatever you wanna call it. Hey, I'm not a writer, k? Anyway, it's got arrows (way better-looking than my purple ones up there) that you can use to move between other images on the wall.

The Morning After (after you post, I mean)

There are a few things at the bottom of each post. People can click on Comments to show comments or add their own. The date and time of the post has been sacrificed in a pagan ritual, making way for the more friendly "how long ago" display. There are tools to delete the post if you're a Super Admin or the original author, and if you're the author you can edit the post, too.

The comments are pretty simple. Not much to explain there. I thought about spinning it so they sounded all complicated and neat and shiny, but... Yeah. No. Oh, and both of those posts are from me. I talk to myself while testing, and for a reason I cannot fathom, I always revert to a despicable sub-set of the English language.

Future Enhancements

Instead of cramming the thing with everything I could think of, taking ideas from some of the major social sites out there, I decided to hold back and push it as it is now. I'm counting on feedback to direct the decision making when it comes to further enhancements for the wall. After all, there are things I found that I like which a lot of you might really not, and there were some features the big boys are sporting now that I really find... icky (who says "icky?" I do!).

So let me know what you would like to see done moving forward. Maybe WYSIWYG editing of comments instead of the simple type-and-hit-enter behavior it has now? Or automatically-entered posts by the site when people apply, add a shout, post something in the forums, add a news item, create a new raid, add an image to the gallery (all linked automatically to the source item)? Anyway, let me know!

Chat Updates

When someone requests a one-on-one chat session, you will now hear a... beeping thingy. Useful if you have more than one browser window open, are looking at a different screen, or have your head spun around facing behind you, like that girl from the Exorcist. I do that sometimes. Don't judge me!

Typical GP Chat

Also, on-demand playable sound effects have been fixed in guild chat. Type /sounds for a clickable list of the currently available ones. In addition, lots of little bugs and stuff were fixed.

Other Stuff

  • Many widgets have had their displays cleaned up a little. There will be more of this going forward, as we move to a more universally clean (and still customizable) theme format. This is primarily being done to enable us (and you) to create much higher quality themes than is now possible. We will be making use of HTML5, CSS3, and responsive design principles.
  • Quirky behaviors in some of the style editors have been un-quirkified.
  • Your hamster has been watching you with malice as you sleep.
  • The ability to add an image to a post via link instead of the image manager has been restored.
  • Many other bug fixes.

Posted 10/10/2012 9:59 AM by Aaron Lewis. 638476 reads. Share:

Many enhancements have been incrementally rolled out since the last release announcement. I'll summarize what's been going on, minus a lot of the minor bug fixes:
  • New Feature Promotion Letters. Whenever a member is promoted to a higher level, you can replace the default system-sent mail with your own custom one, and you can have a unique letter for every level. For example, you can have a different letter sent when someone is promoted to member versus when someone is promoted to officer or council. Get started with promotion letters in Control Panel General Promotion letters or Guild Bar Admin Member Management Promotion Letters.
  • Enhancement New World of Warcraft roster with in-game WoW Guild Achievements. Configuration-free, fast sorting and filtering, more frequently updated, real thumbnails of your characters.. Stay tuned, more new stuff for WoW is on the way.
  • Enhancement WYSIWYG editor file selection/uploading. The editor tool for selecting an image has been revamped to function much like the file manager in the Control Panel. However, you now have additional buttons: one to add media (sound, video, etc) and another to add Flash content. All three tools allow for direct upload while editing your content.
  • New Feature User uploads from WYSIWYG Editor. Previously, there was no way for members to upload images or any other media for use in their forum posts. Now, they have access to the three tools mentioned above, but all of their uploads are stored in a special sub-directory off the guild root with the format /MemberUploads/memberid. That is their root directory, and they can create sub-directories, drag-and-drop copy files, and directly edit images (add text, skew, rotate, crop, etc). They cannot, however, see the guild root folder or navigate to the root of other guild member folders.
  • Enhancement Page Footer. The old page footer had a pretty low limit on the number of characters it allowed. This limitation has been eased up, and you may now also specify a background gradient fade and the top edge color and size for the footer area. If you want a solid color instead of a gradient, just select the same color for both the start and end colors. Control Panel Style Tools Page Footer or Guild Bar Admin Site Customization Footer.
  • Css For those who use custom CSS, the class for the new footer area is gp5-footer.
  • Enhancement 8 new GuildWars 2 themes have been added.
  • Maint Some of you may have noticed the new error reporting form you are taken to when you encounter a run-time error. Many of you who have, have filled out the "what were you doing when the error happened" field, and I just wanted to drop a quick "thank ya" for doing so. The details you provide, along with the actual error details, are both put together to automatically create a new support ticket, which is assigned directly to -- waaaaaaaait for it -- development. Anyway, it makes getting to the cause of a problem much easier and has resulted in many hotfixes over the past month! Oh, and to the individual who typed in "I was sleeping".. lol
Finally, a bunch of bugs were fixed.

Posted 8/31/2012 2:15 PM by Aaron Lewis. 264511 reads. Share:

The following went down during this release cycle (some of the more urgent items were deployed as hotfixes):
  • Enhancement You can now customize the names of the access levels (Public, Associate, Member, Council, Officer, SuperAdmin). They appear in the forums and other places. From any guild page, click the Admin item on the Guild Bar, hover over Member Management, and then select Custom Level Names. You can also get there from Member Management in the Control Panel.
  • Enhancement The paging while reading posts has been enhanced a little.
  • Css A div has been added that wraps around quotes (previously, the quote titles and bodies were all on their own). The class name is quoteWrapper.
  • Css Widget and forum category headers now stretch their background images vertically to match the height of the container. This was done to remove the need to regenerate your images/gradients whenever you changed the font size or the padding.
  • Css The ForumCategoryHeader class had rules with !important in them, making it difficult for those who dig into CSS to customize it. The !important directives have been removed.
  • Bug When mod authors update their mods, the "details" will now save properly.
  • Bug The edit dialog for voice server status widgets has been set back to the correct one.
  • Bug For IE users, the voting poll results were sometimes not displaying. Fixed.
  • Enhancement Auto-suggest has been added to the public GuildPortal page search (along the top). It'll make it easier for people to find your guild more quickly -- it displays things like your game, server, and even more detail if they hover over / select it via arrow keys.
  • Enhancement Tooltips from GuildHead have been incorporated and will now automatically work on any GuildWars2 site.
  • Bug The new, less-intrusive widget admin "thingy" (technical term) was sometimes making IE go into convulsive fits, playing with its mind, attempting to get it to give up the location of the rebel bases. I told it that IE does not know the location of the rebel bases, so now it's all better.
  • Enhancement Member admin tools have been added to the Guild Bar.
  • Enhancement The shout box was displaying uglier than a dirty monkey at a fancy dinner party. Well, I've never been to a fancy dinner party, but I imagine a dirty monkey would look pretty ugly at one. Anyway, it's been cleaned up (pretty much to spec with what Pinstripesc suggested). Thanks!
  • Bug The ability to disable paging, and to select page size when it's enabled, has been restored to the admin member editor grid. Now if too many of you guilds with over 1000 members disable paging and refresh the grid a whole bunch, I'm going to know about it and I'm going to do something really mean. I'm not sure what  yet, but you're not going to like it one bit!
  • Maint Some enhanced debugging tools have been added, so it'll make problem resolution faster and all that.
Thanks for choosing GuildPortal! We am u!

Posted 8/24/2012 6:49 PM by Aaron Lewis. 510394 reads. Share:

There are a couple releases rolled up in this:
  • Those who have topic update notifications sent to their mobile devices (via SMS) will now be able to click a link that will take them directly to the topic on the mobile version of their site (site.url/m).
  • Clicking on profile links now displays a context menu that provides the following options: Member Detail (displays the window that used to be the only option when clicking a profile link), Private Chat (if they're online), Visit Site (their personal site), Visit Wall, Send Mail and, if you're a roster admin of the guild, a link that will open up the member editor.
  • The voice server status widget now displays detail for both Ventrilo and Mumble servers. Previously, only Ventrilo server detail was available.
  • The Global Guild Bar can now have the foreground text of the main bar customized.
  • The Star Wars: The Old Republic server status widget was hanging when the SWTOR servers were slow to respond, so the duration the data is cached has been increased.
  • The Who's Online widget will now auto-update its list as members log in and time out.
  • Links to support videos in the Control Panel Dashboard have been fixed.
  • New CSS classes have been added for the Shouts widget for those who want to modify the appearance of it at a more detailed level. They are gp-shout, gp-shout-source, gp-shout-body and gp-shout-ally-link. They, along with full descriptions of where they appear and what they contain, are documented in the GuildPortal CSS class listing (available from many of the Custom editor sections of the Control Panel).
  • The Forums widget would stretch out beyond the boundaries of the page width style settings if any of the forums had a lot of sub-forums. This only happened in IE, but it's fixed anyhow.
  • The One-on-One Chat area that displays incoming chat was not scrolling far enough down when new items came in. This has been fixed, along with an overhaul of the One-on-One Chat UI.
  • The member editor grid in the Control Panel now offers the option to export to Excel, PDF, Word or CSV.
  • The member editor grid has also been enhanced with an easy-to-use filtering control that lets you build complex queries against your member listing. For example, you could easily build a query to return all members with an access level less than officer that haven't logged on for over a year.
  • The queries involved in reading posts in a topic have been optimized quite a bit, so your forums are a bit quicker.
  • The border color of Guild Global Bar sub-menus can now be customized.
  • The size of the content zones (left, center and right) on any guild page can now be dynamically resized by simply clicking and dragging when you are logged in with Designer rights. You don't even need to enter page edit mode.
  • When updating to the latest version of a widget-type mod, your settings for which page it appears on, the title, and the order were all wiped out. This no longer happens.

Posted 7/13/2012 4:12 PM by Aaron Lewis. 350346 reads. Share:

Here are the highlights from this week's update:
  • One-on-one chat now works across public-side (meaning just browsing around GuildPortal), blogs, and guild pages. You'll be notified of chat requests no matter where you are.
  • Posts now have a link along the bottom for forum moderators/admins that lets them move the post to another forum/topic of their choosing.
  • Inbox messages now show up on the /m (mobile) versions of your sites.
  • The guild chat link again displays the count of people in chat.
  • A new widget, called "Available Achievements and Medals," has gone live. It lists the achievements from the guild that members may earn, medals they may be awarded, and also GuildPortal achievements that are available.
  • The "Wall" and "About Me" links are now back on the profile page.
  • Some more work has been put into the Dev Status pages. Next week's milestone is empty, but that just because this week's kept me busy up until the very end. I'll be filling it in on Monday.
  • RSS links have been added to the issue comments so you can subscribe and be notified when issues you are interested have updates to their status.
  • The member editor's "Characters" tab for each member now displays a link indicating whether that character is blocked from display on the roster. It also allows you to toggle block status.
  • The member editor grid displays more rows now.
  • Achievements (all three kinds) now display on the "About Me" page of member blog sites.
  • The roster blocks that were mysteriously applying themselves to innocent victims have been slain.
  • A bug causing the forum moderators editor to come up blank has been fixed.
That's all for now!

Posted 6/22/2012 1:38 PM by Aaron Lewis. 39419 reads. Share:

Today's update includes stuff and things! Namely:
  • Added the ability for forum moderators to merge topics.
  • A new right that you can grant members, called "Designer." Those granted this access will see a link to "Site Design" on guild pages, and when they click it, they will be taken to the Control Panel, but with only the design-related areas accessible.
  • Added ability to move images between galleries in the editor UI by dragging and dropping them from one gallery to another.
  • Fixed broken one-on-one chat.
  • Fixed icons in the WYSIWYG editor.
  • Fixed the "View" link in the gallery editor.
  • Fixed the Forum Moderator selection UI.
  • Fixed forums mass move functionality.
  • Fixed link to blog when viewing the pop-up profile for a member.
  • Fixed the gradient builder not saving widget header gradients.
  • Made the gradient builder open in a larger window, so IE users could see everything.
  • Updated GuildPortal to the latest non-beta .NET framework, including an update to our tools which should result in improved productivity. :)
  • Removed the forced delay that made you wait 10 seconds before going back to edit a post you just made.
  • Fixed the "No Signature" check box not working when adding a new topic.

Posted 4/7/2012 4:15 PM by Aaron Lewis. 26311 reads. Share:

GuildPortal has just been dramatically improved when it comes to using custom HTML + CSS. First, we've added a "Navigation" selection in the Control Panel (under Custom HTML). Clicking that takes you to three editors. You can modify the code that is output before navigation items (pages on your site), the code that is output for navigation items, and the code that is output after navigation items.

Once you specify the code, you can then use the Full Page custom HTML editor's new tag, $block[nav=html], and your pages will be rendered as the page loads, using your mark-up.

Also, three more tags have been added to the Full Page HTML: leftwidgets, centerwidgets, and rightwidgets. You no longer have to stick with designs that render the main widget body in a tabular format, and can control exactly where your widgets appear.

A new option has been added that prevents GuildPortal from rendering any style information based on your point-and-click settings in the Style Tools area of the Control Panel. This makes it so the only style info comes from your custom CSS, without any interference from GP, except for a few helper rules for margins and the like. You can enable this option in the Control Panel by expanding Custom HTML, selecting Custom CSS, selecting the Full Custom CSS tab, and checking the box at the bottom that says "Disable all GuildPortal CSS Output".

Finally, editors for all of the custom HTML, custom CSS and custom Javascript selections in the Control Panel have been enhanced with the CodeMirror editor, which provides syntax hilighting and automatic tag completion.

These enhancements, in combination with the already existing Banner, Footer, Widgets, and Full Page custom HTML and Custom CSS, provide complete control over how your site looks. Now you can bring your favorite templates from anywhere -- and there are a lot of free template sites out there. Oh, hey, and if you find any really great ones and port them to your GuildPortal site, share them, it's easy! Just open the Control Panel, expand Style Tools, and then click Share Theme.

Here's a snap of a theme developed using custom HTML and CSS from a freely-available one meant for a completely different system:

Posted 3/30/2012 5:43 PM by Aaron Lewis. 25943 reads. Share:

Big enhancements to the calendar system have been made over the past couple of weeks! Here's what's been done:

Event Submissions : Associate-level and higher members of your site are now able to submit events for approval by events admins. When they view the calendar, they have a new button in the top right-hand corner:



When they submit the event, event admins are notified via web mail. When they go to the calendar, if there are any submissions pending, they see the following:



Clicking the button shows them the details of the event, and gives them the option to Approve, Approve and Edit, or Reject the submission.

Simplified Sign-Up: Signing up to an event no longer requires multiple steps. Members can now sign up directly while viewing the event:


In-Line Sign-Up Admin: Like the sign-ups, administrating status and role of sign-ups by event admins has been simplified to a couple of drop-down boxes that appear in-line while viewing the event:


Enter Loot Drops from the Event: Entering drops for an event used to require several steps. Now, it's right there in the event view and much more efficient:


Enter / select the item that dropped. If you start typing the name of the item, a drop-down appears with matching items that have dropped for your guild previously. You can then use your arrow keys or mouse to select any match, or just type in the name of the item if it's something that hasn't dropped before:



Selection of the person who received the item works in the same way. You begin typing, and a list appears with matches:



Here's a partial list of the rest of what's been done over the past couple weeks:
  • New topics default to "subscribed."
  • E-mail notification is sent out when you receive web-based mail.
  • Users can delete their own posts unless the admin disallows it by clicking Edit under their forums, Options, and then checking "Disallow users from deleting their own posts."
  • Ventrilo server status was fixed.
  • The calendar now lets you choose between Monday or Sunday as the first day of the week (click Edit under the calendar, go to Display Options, and select the day from the "First Day of Week").
  • Fixed duplicate characters appearing on the default roster.
  • Added two new widgets: Rift Addons: Hottest and Rift Addons: Newest.
  • Event categories now support a background image, which appears on the large calendar display. To configure event categories, click Edit under your calendar, and then Event Categories.
  • Multiple events may now be deleted at once from the calendar editor by checking the boxes and clicking "Delete Selected."
  • The EverQuest 2 auto-roster has been fixed.
  • The forum icon legend now shows if you have custom forum icons, but can be disabled by clicking Edit under your forums, clicking Options, and checking the "Disable forum/topic icon legends" box.
  • Selected character fields now show up in event sign-ups.
  • An asterisk is displayed next to events that you have signed up for in the main calendar view.
  • If there are applicants awaiting approval, the member admin link flashes.
  • Many Web Fonts have been added and can be selected for your widget titles and widget body areas by going to the Control Panel > Style Tools > Content Boxes (Widgets). Not all of the fonts work with Internet Explorer.
  • Other miscellaneous bug fixes. =)

Posted 1/20/2012 8:26 AM by Aaron Lewis. 22880 reads. Share:

  • Welcome Letter goes live with today's update! When you have one set up, it is sent out to people when they have their access level to the site upgraded from public to member (or higher). To start using this, open your Control Panel and click Welcome Letter.
  • The Idle Monitor will now let Super Admins know who received warnings for inactivity, and who was automatically disbanded.
  • The Mass Move functionality in the forums editor is now working correctly.
  • $block[variable] tags now work correctly in mods.

Posted 1/17/2012 11:08 AM by Aaron Lewis. 11573 reads. Share:

Most of the updates done since the last change log entry have to do with bug fixes and small tweaks in response to support tickets. Aside from those, the following has gone live:
  • Mass Move is available in the Forum editor. This allows you to move a lot of topics at once from one forum to another.
  • Many raid progression entries have been added for different games to get them up-to-date with their latest expansions.
  • The correct amount of available file space is now shown in the file manager.
  • The login bar border color can now be customized in the control panel.
  • The WoW GPHelper add-on has been updated to a new version, to make it compatible with WoW's latest update. Those who use it will need to download and install the latest version.
  • Date/time stamps are now shown on event comments.

Posted 11/28/2011 11:43 AM by Aaron Lewis. 128521 reads. Share:

Today's update includes automatic integration with ZAM's Torhead in the WYSIWYG editor for Star Wars: The Old Republic guilds. To use it, simply click the Jawa icon when editing and follow the instructions.

Also going live are two new text messaging notification options: when a reply is added to a topic you've subscribed to, and also reminders about upcoming events you've signed up for. To receive these notifications, click Profile on any guild page, and then click Text Messaging. There, you'll see these two new options, in addition to all of the other things you may choose to receive text messages on your phone for.

Posted 11/4/2011 9:19 AM by Aaron Lewis. 11942 reads. Share:

A new widget called "Rally the Guild" goes live today! This beta widget operates much like a shout box, except instead of just adding a line of text to your site, it will send the text to members via either their cell phone or e-mail. For cell phone delivery, members will need to configure texting in their Profile (the widget itself provides a direct link to configure it, as well). Only those with officer level or higher access to your site may send out rallies, and only those marked as associate or higher receive them.

Also, images uploaded since the new file storage system was brought online (images that show as being located on a path that begins with /GuildImages) now show an Edit link next to them in the File Manager. Clicking it brings up a new web-based image editor that gives you the ability to crop, add text to, and otherwise manipulate images. The functionality of this editor already has planned enhancements, coming soon. It is also available from the Gallery widgets upon upload of new images, if the uploader has Images Admin rights on the site.

Over the past couple days, we ran across a hardware problem with one of the drives on our database server, causing some downtime. We apologize for this. The good news is, however, that we have replaced the drive with a mirrored array that has twice the space. Also, while they had the system open at the data center, we had them double the RAM as well, which should have a positive impact on performance.

To make things run even better, we have also brought in a company that specializes in the optimization of databases specific to the platform that GuildPortal runs on. They have completed their initial monitoring phase, and we will be working closely with them to implement their recommendations.

Other stuff addressed in this push:
  • Aion armory tooltips are fixed.
  • LoTRO Integration now allows manual entry of your guild name, in case your actual guild name was already taken for your server and you had to use a different one when creating your site.
  • Approving/denying item requests in the bank now visually updates the visibility of the approve/deny links, giving a better indicator that the command was performed.
  • A bug causing only one item to show when viewing item requests has been squished.
  • SuperAdmins can now delete crafting orders from the main display of the Crafting Marketplace.
  • Spotter's Order was nerfed in Rift. (Okay, so we had nothing to do with that -- we're just very, very angry about it)

Posted 7/15/2011 11:12 AM by Aaron Lewis. 12228 reads. Share:

We've begun using new file storage with this update. All of your existing files are still available at their old location, but newly uploaded files will have URLs that look like /GuildFiles/[your guild ID]/[file name] instead of http://www.axiomfiles.com/[your guild id]/filename. This removes the need for your browser to determine a different host's IP (axiomfiles.com) when loading each image. While you can leave your old files where they are, you could benefit more from this change by copying them back down to your hard drive and re-uploading them. Once you have all references pointing to the old image updated, delete it to free up more of your available file space (also keeps things tidy). To help differentiate between which files you have on the old system and which you have on the new one, I've added a URL column to the Control Panel > File Manager file listing.

For yet more performance gains, we are now using CDNs (content delivery networks) from both Google and Yahoo to serve up the more common Javascript libraries we use. What makes this so great is that those services will automatically route your request for the file(s) to your nearest data center, making it very, very fast. It also takes the burden off GuildPortal, no longer needing to serve up these very common Javascript libraries, instead giving it more resources to dedicate to just your content.

Many support tickets were addressed (and small features tweaked) in this update, as well:
  • The signature generator now saves your preferences. You will no longer need to start from the beginning when using the tool.
  • The signature generator now provides links that you can use in your signatures on other forums/web sites!
  • Associates and higher are now able to upload images directly when using the WYSIWYG editor to post, and then insert that image into the post immediately after.
  • Event/Raid templates now correctly import any custom category they were saved with.
  • Clicking on an entry in the "Recent Blogs" widget will now only open the blog in a new window, instead of opening it in both your current window and a new window.
  • When editing your profile, you will no longer default to the "Casablanca" time zone. Unless that's your time zone, of course.
  • The World of Warcraft server status widget is now back and functioning correctly, now calling an API provided by Blizzard instead of parsing the old server status page.
  • In the Funds widget, guild transactions may now be entered using more than one type of currency at a time.
  • A guild in an alliance that has had a forum shared with them by another guild is now able to set one of their forums as the parent forum of the shared forum.

Posted 6/1/2011 12:54 PM by Aaron Lewis. 17695 reads. Share:

  • New: "Newest Members" widget now available. By default this is included below the forums on new guild sites.
  • New: "LOTRO Server Status" widget now available for Lord of the Rings Online guilds.
  • New: Fade animation for background color of grids with alternating colors for odd and even rows. Can be disabled in Control Panel > Style Tools > Content Boxes > Grids.
  • New: It is now possible to add a comment when adding a transaction using the guild funds widget (previously, you had to edit the transaction after creating it).
  • New: Setting the margins at the top and bottom of your banner image is now possible in Control Panel > Style Tools > General > Banner.
  • Updated: "Latest addition" column in the guild bank widget made wider.
  • Updated: Signups table in event view of the calendar now shown with slightly smaller text.
  • Updated: "Edit/Delete" link added to the beginning of each transaction in the guild funds widget.
  • Fixed: When importing drop from a list of previous drops for an event, the description was not being brought over.
  • Fixed: WoW Integrated Rosters were unable to parse Battle.net for EU guilds.
  • Fixed: Add New Forum window in the forum editor was appearing above the top of the editor in FireFox.
  • Fixed: When posting, the option to subscribe to replies was being ignored.

Posted 4/1/2011 8:52 AM by Aaron Lewis. 15969 reads. Share:

Many changes this week!
  • New: Rift tooltips for items, abilities, and just about everything are now live and fully integrated into the WYSIWYG editor! Many thanks to ZAM for providing this functionality!
  • New: System-wide achievements are now live. These are apart from the custom guild achievement system, and can be viewed by clicking any site member's link.
  • Fixed: Preference/setting changes were not always appearing to update immediately.
  • New: The bank admin UI (specifically in the areas of managing items and item requests) has been cleaned up.
  • Fixed: When an item request was approved for an item with a quantity greater than one, the system was not multiplying the number of DKP to deduct by the number of items in the stack.
  • New: The Rift Server Status widget now has a background image, which can be set to the Guardian or Defiant logo by clicking Edit under the widget.
  • New: A new widget called Rift Search has gone live, and integrates directly with ZAM for all your Rift-searching needs. There are three display modes for it, and you can choose the one you prefer by clicking Edit under the widget. By default, this will appear on all new Rift sites.
  • Fixed: The image selector used throughout the Control Panel was not opening the window to select images that were available in guild storage.

Posted 12/10/2010 2:00 PM by Aaron Lewis. 10048 reads. Share:

Today's update brings the ability to add voting polls directly to topics, as well as a new Guild Rules feature. When posting a topic, you'll see the editor now contained in a tab, and the second tab is where adding or editing a poll happens. As with the normal poll widgets, only voting admins will be able to do it. Voting polls added to topics way are also available through the normal voting polls widgets.

Guild Rules have been added, and can be accessed through the Control Panel > Guild Rules. It's a good place to enter your charter, bylaws, etc.. When a new user applies to your site, they will be required to agree to the rules set forth (if you have entered anything) before they can proceed to the application questions.

Posted 9/21/2010 2:01 PM by Aaron Lewis. 8265 reads. Share:

There is now a "FFXIV YellowGremlin Search" widget available for Final Fantasy XIV guilds/linkshells. It's provided by the folks over at YellowGremlin.com.

Also thanks to them, the WYSIWYG editor now supports the adding of game-related tooltips to posts -- or any other content -- by clicking on the "FFXIV YG" button along the bottom. You can search for and insert items, recipes, skills, NPCs, quests, and guildleves.

Posted 8/6/2010 2:54 PM by Aaron Lewis. 7496 reads. Share:

  • You are now able to specify an end date/time for events, either through the event editor or by viewing the events in weekly agenda view (on the regular, large Calendar widget) and dragging the bottom of the event to a different end time. Note that you can also drag and drop events on the calendar to change days or start times, as well.
  • The Events List widget, when placed in the center of a page, will now display much like the full calendar, except with only the current week displayed.
  • Icons for custom event categories will now display at 16x16 pixels, instead of 12x12.
  • The File Manager has been cleaned up a bit, and multi-file uploads are back. In addition, auto-optimization of JPG images has been improved quite a bit. If you've tried it in the past and were disappointed with the image quality, give it another try!
  • The Quests widget now lists categories as a selection, instead of just dumping the full list of quests. Got pretty messy there for active questing guilds.

Posted 7/29/2010 1:38 PM by Aaron Lewis. 5999 reads. Share:

Forum and topic listings will now show the thumbnail image of the most recent poster next to their name link. This can be disabled by an admin by clicking the Edit button at the bottom of the forum widget and then clicking Display Options.

Only thumbnail images that were uploaded via the characters/settings page will display. Images that are hosted externally will not. This is for security, as browsers (like Chrome) are sometimes blocking pages that have images on them which are hosted on domains with a bad rep. If your thumb is hosted elsewhere and you would like for it to show up, right click and save it to your hard drive, then upload it in your Characters/Settings page.

The custom HTML editor in the Control Panel for banner, footer, and widget areas has been updated to occupy more of the available space, and the font size has been reduced a bit so that you can see more of your code at once.

When creating a new Ventrilo server, you now have the ability to specify which codec you would like for it to use.

If you try to edit the Footer Text under Style Tools, but you have Custom HTML defined for it, the Control Panel will now let you know, providing a link where you can either disable or edit your Custom HTML.

If you imported a theme through Control Panel > Style Tools > Browse Themes, it would not previously bring over the dynamic text banner settings, in order to avoid overwriting any existing banner. Now, it still doesn't overwrite your actual banner, but it will bring the settings over into your Banner Builder in order to make it easy for you to create a new dynamic text banner with the intended style set forth by the person who created the theme.

Posted 6/9/2010 12:20 PM by Aaron Lewis. 7418 reads. Share:

Largely in response to support tickets, the following updates were deployed today:
  • The image gallery widget now pulls more images, and does not only pull them from the most recently-added. You will now see more of a mix of new and old images.
  • A quirk when opening the member editor from FireFox (where the browser behind the editor would then display a blank white page with "false" in it) has been fixed.
  • The tree view used for selection of members to send new mail to was missing expand/collapse and level images. They are back now.
  • Custom jQuery document ready code now loads correctly.
  • Custom CSS Additions (not Full CSS) should now all be included when pages render.
  • The notification window that appears when a person's application is pending review/approval will now only display once per session.